#567 Archeops

  • Archeops
It runs better than it flies. It takes off into the sky by running at a speed of 25 mph.
Basic stats
Health 75
Attack 140
Defense 65
Sp. Atk 112
Sp. Def 65
Speed 110

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Quick Attack Normal Physical 40 100 30 1 User attacks first.
Rock Throw Rock Physical 50 90 15 1
Leer Normal Status 0 100 30 1 Lowers opponent's Defense.
Wing Attack Flying Physical 60 100 35 1
Double Team Normal Status 0 0 15 8 Raises user's Evasiveness.
Scary Face Normal Status 0 100 10 11 Sharply lowers opponent's Speed.
Pluck Flying Physical 60 100 20 15 If the opponent is holding a berry, its effect is stolen by user.
Ancient Power Rock Special 60 100 5 18 May raise all user's stats at once.
Agility Psychic Status 0 0 30 21 Sharply raises user's Speed.
Quick Guard Fighting Status 0 0 15 25 Fast moves won't damage the user or its teammates.
Acrobatics Flying Physical 55 100 15 28 Stronger when the user does not have a held item.
Dragon Breath Dragon Special 60 100 20 31 May paralyze opponent.
Crunch Dark Physical 80 100 15 35 May lower opponent's Defense.
Endeavor Normal Physical 0 100 5 40 Reduces opponent's HP to same as user's.
U-turn Bug Physical 70 100 20 45 User switches out immediately after attacking.
Rock Slide Rock Physical 75 90 10 51 May cause flinching.
Dragon Claw Dragon Physical 80 100 15 56
Thrash Normal Physical 120 100 10 61 User attacks for 2-3 turns but then becomes confused.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Cut Normal Physical 50 95 30 HM01
Fly Flying Physical 90 95 15 HM02 Flies up on first turn, attacks on second turn.
Hone Claws Dark Status 0 0 15 TM01 Raises user's Attack and Accuracy.
Dragon Claw Physical 80 100 15 TM02
Roar Normal Status 0 0 20 TM05 In battles, the opponent switches. In the wild, the Pokémon runs.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Taunt Dark Status 0 100 20 TM12 Opponent can only use moves that attack.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Smack Down Rock Physical 50 100 15 TM23 Makes Flying-type Pokémon vulnerable to Ground moves.
Earthquake Ground Physical 100 100 10 TM26 Power is doubled if opponent is underground from using Dig.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Double Team Status 0 0 15 TM32 Raises user's Evasiveness.
Sandstorm Rock Status 0 0 10 TM37 Creates a sandstorm for 5 turns.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Aerial Ace Flying Physical 60 0 20 TM40 Ignores Accuracy and Evasiveness.
Torment Dark Status 0 100 15 TM41 Opponent cannot use the same move in a row.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Focus Blast Fighting Special 120 70 5 TM52 May lower opponent's Special Defense.
Acrobatics Physical 55 100 15 TM62 Stronger when the user does not have a held item.
Shadow Claw Ghost Physical 70 100 15 TM65 High critical hit ratio.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Rock Polish Rock Status 0 0 20 TM69 Sharply raises user's Speed.
Stone Edge Rock Physical 100 80 5 TM71 High critical hit ratio.
Bulldoze Ground Physical 60 100 20 TM78 Lowers opponent's Speed.
Rock Slide Physical 75 90 10 TM80 May cause flinching.
Dragon Tail Dragon Physical 60 90 10 TM82 In battles, the opponent switches. In the wild, the Pokémon runs.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
U-turn Physical 70 100 20 TM89 User switches out immediately after attacking.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

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IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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