#418 Buizel

  • Buizel
It has a flotation sac that is like an inflatable collar. It floats on water with its head out.
Basic stats
Health 55
Attack 65
Defense 35
Sp. Atk 60
Sp. Def 30
Speed 85

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Water Sport Water Status 0 0 15 1 Weakens the power of Fire-type moves.
Sonic Boom Normal Special 0 90 20 1 Always inflicts 20 HP.
Growl Normal Status 0 100 40 1 Lowers opponent's Attack.
Quick Attack Normal Physical 40 100 30 3 User attacks first.
Water Gun Water Special 40 100 25 6
Pursuit Dark Physical 40 100 20 10 Double power if the opponent is switching out.
Swift Normal Special 60 0 20 15 Ignores Accuracy and Evasiveness.
Aqua Jet Water Physical 40 100 20 21 User attacks first.
Double Hit Normal Physical 35 90 10 27 Hits twice in one turn.
Agility Psychic Status 0 0 30 28 Sharply raises user's Speed.
Whirlpool Water Special 35 85 15 36 Traps opponent, damaging them for 4-5 turns.
Hydro Pump Water Special 110 80 5 45
Razor Wind Normal Special 80 100 10 45 Charges on first turn, attacks on second. High critical hit ratio.
Aqua Tail Water Physical 90 90 10 55

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Surf Water Special 90 100 15 HM03 Hits all adjacent Pokémon.
Strength Normal Physical 80 100 15 HM04
Waterfall Water Physical 80 100 15 HM05 May cause flinching.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hail Ice Status 0 0 10 TM07 Non-Ice types are damaged for 5 turns.
Bulk Up Fighting Status 0 0 20 TM08 Raises user's Attack and Defense.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Ice Beam Ice Special 90 100 10 TM13 May freeze opponent.
Blizzard Ice Special 110 70 5 TM14 May freeze opponent.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Brick Break Fighting Physical 75 100 15 TM31 Breaks through Reflect and Light Screen barriers.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Echoed Voice Normal Special 40 100 15 TM49 Power increases each turn.
Scald Water Special 80 100 15 TM55 May burn opponent.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

Generate your own Buizel qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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