#318 Carvanha

  • Carvanha
CARVANHAs strongly developed jaws and its sharply pointed fangs pack the destructive power to rip out boat hulls. Many boats have been attacked and sunk by this POKMON.
Basic stats
Health 45
Attack 90
Defense 20
Sp. Atk 65
Sp. Def 20
Speed 65

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Bite Dark Physical 60 100 25 1 May cause flinching.
Leer Normal Status 0 100 30 1 Lowers opponent's Defense.
Rage Normal Physical 20 100 20 7 Raises user's Attack when hit.
Focus Energy Normal Status 0 0 30 13 Increases critical hit ratio.
Ice Fang Ice Physical 65 95 15 16 May cause flinching and/or freeze opponent.
Scary Face Normal Status 0 100 10 16 Sharply lowers opponent's Speed.
Crunch Dark Physical 80 100 15 22 May lower opponent's Defense.
Assurance Dark Physical 60 100 10 26 Power doubles if opponent already took damage in the same turn.
Screech Normal Status 0 85 40 28 Sharply lowers opponent's Defense.
Aqua Jet Water Physical 40 100 20 31 User attacks first.
Take Down Normal Physical 90 85 20 31 User receives recoil damage.
Swagger Normal Status 0 90 15 37 Opponent becomes confused, but its Attack is raised two stages.
Agility Psychic Status 0 0 30 43 Sharply raises user's Speed.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Surf Water Special 90 100 15 HM03 Hits all adjacent Pokémon.
Waterfall Water Physical 80 100 15 HM05 May cause flinching.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hail Ice Status 0 0 10 TM07 Non-Ice types are damaged for 5 turns.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Taunt Dark Status 0 100 20 TM12 Opponent can only use moves that attack.
Ice Beam Ice Special 90 100 10 TM13 May freeze opponent.
Blizzard Ice Special 110 70 5 TM14 May freeze opponent.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Torment Dark Status 0 100 15 TM41 Opponent cannot use the same move in a row.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Scald Water Special 80 100 15 TM55 May burn opponent.
Payback Dark Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Retaliate Normal Physical 70 100 5 TM67 Inflicts double damage if a teammate fainted on the last turn.
Swagger Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Snarl Dark Special 55 95 15 TM95 Lowers opponent's Special Attack.
Dark Pulse Dark Special 80 100 15 TM97 May cause flinching.

Item qr code

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IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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