#342 Crawdaunt

  • Crawdaunt
CRAWDAUNT has an extremely violent nature that compels it to challenge other living things to battle. Other life-forms refuse to live in ponds inhabited by this POKMON, making them desolate places.
Basic stats
Health 63
Attack 120
Defense 85
Sp. Atk 90
Sp. Def 55
Speed 55

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Bubble Water Special 40 100 30 1 May lower opponent's Speed.
Harden Normal Status 0 0 30 1 Raises user's Defense.
Leer Normal Status 0 100 30 1 Lowers opponent's Defense.
Vice Grip Normal Physical 55 100 30 1
Bubble Beam Water Special 65 100 20 20 May lower opponent's Speed.
Protect Normal Status 0 0 10 23 User is not affected by opponent's move.
Knock Off Dark Physical 65 100 25 26 Removes opponent's held item for the rest of the battle.
Taunt Dark Status 0 100 20 34 Opponent can only use moves that attack.
Night Slash Dark Physical 70 100 15 39 High critical hit ratio.
Crabhammer Water Physical 100 90 10 39 High critical hit ratio.
Swords Dance Normal Status 0 0 20 44 Sharply raises user's Attack.
Crunch Dark Physical 80 100 15 51 May lower opponent's Defense.
Guillotine Normal Physical 0 0 5 52 One-Hit-KO, if it hits.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Cut Normal Physical 50 95 30 HM01
Surf Water Special 90 100 15 HM03 Hits all adjacent Pokémon.
Strength Normal Physical 80 100 15 HM04
Waterfall Water Physical 80 100 15 HM05 May cause flinching.
Hone Claws Dark Status 0 0 15 TM01 Raises user's Attack and Accuracy.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hail Ice Status 0 0 10 TM07 Non-Ice types are damaged for 5 turns.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Taunt Status 0 100 20 TM12 Opponent can only use moves that attack.
Ice Beam Ice Special 90 100 10 TM13 May freeze opponent.
Blizzard Ice Special 110 70 5 TM14 May freeze opponent.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Protect Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Brick Break Fighting Physical 75 100 15 TM31 Breaks through Reflect and Light Screen barriers.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Sludge Wave Poison Special 95 100 10 TM34 May poison opponent.
Sludge Bomb Poison Special 90 100 10 TM36 May poison opponent.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Aerial Ace Flying Physical 60 0 20 TM40 Ignores Accuracy and Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
False Swipe Normal Physical 40 100 40 TM54 Always leaves opponent with at least 1 HP.
Scald Water Special 80 100 15 TM55 May burn opponent.
Fling Dark Physical 0 100 10 TM56 Power depends on held item.
Payback Dark Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Retaliate Normal Physical 70 100 5 TM67 Inflicts double damage if a teammate fainted on the last turn.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Swords Dance Status 0 0 20 TM75 Sharply raises user's Attack.
Rock Slide Rock Physical 75 90 10 TM80 May cause flinching.
X-Scissor Bug Physical 80 100 15 TM81
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.
Snarl Dark Special 55 95 15 TM95 Lowers opponent's Special Attack.
Dark Pulse Dark Special 80 100 15 TM97 May cause flinching.

Item qr code

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IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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