#596 Galvantula

  • Galvantula
They employ an electrically charged web to trap their prey. While it is immobilized by shock, they leisurely consume it.
Basic stats
Health 70
Attack 77
Defense 60
Sp. Atk 97
Sp. Def 60
Speed 108

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Spider Web Bug Status 0 0 10 1 Opponent cannot escape/switch.
Leech Life Bug Physical 20 100 15 1 User recovers half the HP inflicted on opponent.
String Shot Bug Status 0 95 40 1 Sharply lowers opponent's Speed.
Thunder Wave Electric Status 0 100 20 1 Paralyzes opponent.
Screech Normal Status 0 85 40 7 Sharply lowers opponent's Defense.
Fury Cutter Bug Physical 40 95 20 12 Power increases each turn.
Electroweb Electric Special 55 95 15 15 Lowers opponent's Speed.
Bug Bite Bug Physical 60 100 20 18 Receives the effect from the opponent's held berry.
Gastro Acid Poison Status 0 100 10 23 Cancels out the effect of the opponent's Ability.
Slash Normal Physical 70 100 20 26 High critical hit ratio.
Electro Ball Electric Special 0 100 10 29 The faster the user, the stronger the attack.
Signal Beam Bug Special 75 100 15 34 May confuse opponent.
Agility Psychic Status 0 0 30 40 Sharply raises user's Speed.
Sucker Punch Dark Physical 80 100 5 46 User attacks first, but only works if opponent is readying an attack.
Discharge Electric Special 80 100 15 54 May paralyze opponent.
Bug Buzz Bug Special 90 100 10 60 May lower opponent's Special Defense.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Cut Normal Physical 50 95 30 HM01
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Light Screen Psychic Status 0 0 30 TM16 Halves damage from Special attacks for 5 turns.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Thunderbolt Electric Special 90 100 15 TM24 May paralyze opponent.
Thunder Electric Special 110 70 10 TM25 May paralyze opponent.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Energy Ball Grass Special 90 100 10 TM53 May lower opponent's Special Defense.
Charge Beam Electric Special 50 90 10 TM57 May raise user's Special Attack.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Flash Normal Status 0 100 20 TM70 Lowers opponent's Accuracy.
Volt Switch Electric Special 70 100 20 TM72 User must switch out after attacking.
Thunder Wave Status 0 100 20 TM73 Paralyzes opponent.
Struggle Bug Bug Special 50 100 20 TM76 Lowers opponent's Special Attack.
X-Scissor Bug Physical 80 100 15 TM81
Poison Jab Poison Physical 80 100 20 TM84 May poison the opponent.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Wild Charge Electric Physical 90 100 15 TM93 User receives recoil damage.

Item qr code

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IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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