#22 Fearow

  • Fearow
It has the stamina to fly all day on its broad wings. It fights by using its sharp beak.
Basic stats
Health 65
Attack 90
Defense 65
Sp. Atk 61
Sp. Def 61
Speed 100

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Pluck Flying Physical 60 100 20 1 If the opponent is holding a berry, its effect is stolen by user.
Peck Flying Physical 35 100 35 1
Growl Normal Status 0 100 40 1 Lowers opponent's Attack.
Leer Normal Status 0 100 30 1 Lowers opponent's Defense.
Fury Attack Normal Physical 15 85 20 15 Hits 2-5 times in one turn.
Mirror Move Flying Status 0 0 20 25 User performs the opponent's last move.
Pursuit Dark Physical 40 100 20 26 Double power if the opponent is switching out.
Drill Peck Flying Physical 80 100 20 34
Assurance Dark Physical 60 100 10 35 Power doubles if opponent already took damage in the same turn.
Roost Flying Status 0 0 10 41 User recovers half of its max HP. Flying types temporarily lose Ground type immunity.
Agility Psychic Status 0 0 30 43 Sharply raises user's Speed.
Drill Run Ground Physical 80 95 10 53 High critical hit ratio.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Fly Flying Physical 90 95 15 HM02 Flies up on first turn, attacks on second turn.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Roost Status 0 0 10 TM19 User recovers half of its max HP. Flying types temporarily lose Ground type immunity.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Aerial Ace Flying Physical 60 0 20 TM40 Ignores Accuracy and Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Echoed Voice Normal Special 40 100 15 TM49 Power increases each turn.
Steel Wing Steel Physical 70 90 25 TM51 May raise user's Defense.
False Swipe Normal Physical 40 100 40 TM54 Always leaves opponent with at least 1 HP.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.
U-turn Bug Physical 70 100 20 TM89 User switches out immediately after attacking.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.

Item qr code

Generate your own Fearow qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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