#38 Ninetales

  • Ninetales
Its nine tails are said to be imbued with a mystic power. It can live for a thousand years.
Basic stats
Health 73
Attack 76
Defense 75
Sp. Atk 81
Sp. Def 100
Speed 100

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Nasty Plot Dark Status 0 0 20 1 Sharply raises user's Special Attack.
Confuse Ray Ghost Status 0 100 10 1 Confuses opponent.
Quick Attack Normal Physical 40 100 30 1 User attacks first.
Ember Fire Special 40 100 25 1 May burn opponent.
Tail Whip Normal Status 0 100 30 1 Lowers opponent's Defense.
Roar Normal Status 0 0 20 1 In battles, the opponent switches. In the wild, the Pokémon runs.
Safeguard Normal Status 0 0 25 1 The user's party is protected from status conditions.
Fire Spin Fire Special 35 85 15 43 Traps opponent, damaging them for 4-5 turns.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Psyshock Psychic Special 80 100 10 TM03 Inflicts damage based on the target's Defense, not Special Defense.
Calm Mind Psychic Status 0 0 20 TM04 Raises user's Special Attack and Special Defense.
Roar Status 0 0 20 TM05 In battles, the opponent switches. In the wild, the Pokémon runs.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Safeguard Status 0 0 25 TM20 The user's party is protected from status conditions.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Solar Beam Grass Special 120 100 10 TM22 Charges on first turn, attacks on second.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Reflect Psychic Status 0 0 20 TM33 Halves damage from Physical attacks for 5 turns.
Fire Blast Fire Special 110 85 5 TM38 May burn opponent.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Flame Charge Fire Physical 50 100 20 TM43 Raises user's Speed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Overheat Fire Special 130 90 5 TM50 Sharply lowers user's Special Attack.
Energy Ball Grass Special 90 100 10 TM53 May lower opponent's Special Defense.
Incinerate Fire Special 60 100 15 TM59 Destroys the target's held berry.
Will-O-Wisp Fire Status 0 85 15 TM61 Burns opponent.
Payback Dark Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Psych Up Normal Status 0 0 10 TM77 Copies the opponent's stat changes.
Dream Eater Psychic Special 100 100 15 TM85 User recovers half the HP inflicted on a sleeping opponent.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Dark Pulse Dark Special 80 100 15 TM97 May cause flinching.

Item qr code

Generate your own Ninetales qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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