#139 Omastar

  • Omastar
A prehistoric POKMON that died out when its heavy shell made it impossible to catch prey.
Basic stats
Health 70
Attack 60
Defense 125
Sp. Atk 115
Sp. Def 70
Speed 55

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Constrict Normal Physical 10 100 35 1 May lower opponent's Speed by one stage.
Bite Dark Physical 60 100 25 1 May cause flinching.
Withdraw Water Status 0 0 40 1 Raises user's Defense.
Water Gun Water Special 40 100 25 1
Horn Attack Normal Physical 65 100 25 1
Mud Shot Ground Special 55 95 15 25 Lowers opponent's Speed.
Brine Water Special 65 100 10 28 Power doubles if opponent's HP is less than 50%.
Protect Normal Status 0 0 10 37 User is not affected by opponent's move.
Leer Normal Status 0 100 30 39 Lowers opponent's Defense.
Spike Cannon Normal Physical 20 100 15 44 Hits 2-5 times in one turn.
Tickle Normal Status 0 100 20 46 Lowers opponent's Attack and Defense.
Hydro Pump Water Special 110 80 5 49
Ancient Power Rock Special 60 100 5 54 May raise all user's stats at once.
Rock Blast Rock Physical 25 90 10 56 Hits 2-5 times in one turn.
Shell Smash Normal Status 0 0 15 67 Sharply raises user's Attack, Special Attack and Speed but lowers Defense and Special Defense.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Surf Water Special 90 100 15 HM03 Hits all adjacent Pokémon.
Waterfall Water Physical 80 100 15 HM05 May cause flinching.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hail Ice Status 0 0 10 TM07 Non-Ice types are damaged for 5 turns.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Ice Beam Ice Special 90 100 10 TM13 May freeze opponent.
Blizzard Ice Special 110 70 5 TM14 May freeze opponent.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Protect Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Smack Down Rock Physical 50 100 15 TM23 Makes Flying-type Pokémon vulnerable to Ground moves.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Reflect Psychic Status 0 0 20 TM33 Halves damage from Physical attacks for 5 turns.
Sandstorm Rock Status 0 0 10 TM37 Creates a sandstorm for 5 turns.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Scald Water Special 80 100 15 TM55 May burn opponent.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Rock Polish Rock Status 0 0 20 TM69 Sharply raises user's Speed.
Stone Edge Rock Physical 100 80 5 TM71 High critical hit ratio.
Gyro Ball Steel Physical 0 100 5 TM74 The slower the opponent, the stronger the attack.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

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IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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