#127 Pinsir

  • Pinsir
PINSIR is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This POKMONs movements turn sluggish in cold places.
Basic stats
Health 65
Attack 125
Defense 100
Sp. Atk 55
Sp. Def 70
Speed 85

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Vice Grip Normal Physical 55 100 30 1
Bind Normal Physical 15 85 20 21 Traps opponent, damaging them for 4-5 turns.
Vital Throw Fighting Physical 70 0 10 25 User attacks last, but ignores Accuracy and Evasiveness.
Revenge Fighting Physical 60 100 10 25 Power increases if user was hit first.
Seismic Toss Fighting Physical 0 100 20 25 Inflicts damage equal to user's level.
Guillotine Normal Physical 0 0 5 30 One-Hit-KO, if it hits.
X-Scissor Bug Physical 80 100 15 30
Brick Break Fighting Physical 75 100 15 31 Breaks through Reflect and Light Screen barriers.
Storm Throw Fighting Physical 60 100 10 33 Always results in a critical hit.
Thrash Normal Physical 120 100 10 35 User attacks for 2-3 turns but then becomes confused.
Focus Energy Normal Status 0 0 30 36 Increases critical hit ratio.
Harden Normal Status 0 0 30 43 Raises user's Defense.
Slash Normal Physical 70 100 20 49 High critical hit ratio.
Superpower Fighting Physical 120 100 5 52 Lowers user's Attack and Defense.
Swords Dance Normal Status 0 0 20 54 Sharply raises user's Attack.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Cut Normal Physical 50 95 30 HM01
Strength Normal Physical 80 100 15 HM04
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Bulk Up Fighting Status 0 0 20 TM08 Raises user's Attack and Defense.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Smack Down Rock Physical 50 100 15 TM23 Makes Flying-type Pokémon vulnerable to Ground moves.
Earthquake Ground Physical 100 100 10 TM26 Power is doubled if opponent is underground from using Dig.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Brick Break Physical 75 100 15 TM31 Breaks through Reflect and Light Screen barriers.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Focus Blast Fighting Special 120 70 5 TM52 May lower opponent's Special Defense.
Fling Dark Physical 0 100 10 TM56 Power depends on held item.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Stone Edge Rock Physical 100 80 5 TM71 High critical hit ratio.
Swords Dance Status 0 0 20 TM75 Sharply raises user's Attack.
Struggle Bug Bug Special 50 100 20 TM76 Lowers opponent's Special Attack.
Bulldoze Ground Physical 60 100 20 TM78 Lowers opponent's Speed.
X-Scissor Physical 80 100 15 TM81
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

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IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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