#27 Sandshrew

  • Sandshrew
To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
Basic stats
Health 50
Attack 75
Defense 85
Sp. Atk 20
Sp. Def 30
Speed 40

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Scratch Normal Physical 40 100 35 1
Defense Curl Normal Status 0 0 40 6 Raises user's Defense.
Sand Attack Ground Status 0 100 15 10 Lowers opponent's Accuracy.
Magnitude Ground Physical 0 100 30 17 Hits with random power.
Slash Normal Physical 70 100 20 17 High critical hit ratio.
Poison Sting Poison Physical 15 100 35 24 May poison the opponent.
Swift Normal Special 60 0 20 31 Ignores Accuracy and Evasiveness.
Gyro Ball Steel Physical 0 100 5 33 The slower the opponent, the stronger the attack.
Fury Swipes Normal Physical 18 80 15 38 Hits 2-5 times in one turn.
Sand Tomb Ground Physical 35 85 15 45 Traps opponent, damaging them for 4-5 turns.
Sandstorm Rock Status 0 0 10 45 Creates a sandstorm for 5 turns.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Cut Normal Physical 50 95 30 HM01
Strength Normal Physical 80 100 15 HM04
Hone Claws Dark Status 0 0 15 TM01 Raises user's Attack and Accuracy.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Earthquake Ground Physical 100 100 10 TM26 Power is doubled if opponent is underground from using Dig.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Brick Break Fighting Physical 75 100 15 TM31 Breaks through Reflect and Light Screen barriers.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Sandstorm Status 0 0 10 TM37 Creates a sandstorm for 5 turns.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Aerial Ace Flying Physical 60 0 20 TM40 Ignores Accuracy and Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Fling Dark Physical 0 100 10 TM56 Power depends on held item.
Shadow Claw Ghost Physical 70 100 15 TM65 High critical hit ratio.
Gyro Ball Physical 0 100 5 TM74 The slower the opponent, the stronger the attack.
Swords Dance Normal Status 0 0 20 TM75 Sharply raises user's Attack.
Bulldoze Ground Physical 60 100 20 TM78 Lowers opponent's Speed.
Rock Slide Rock Physical 75 90 10 TM80 May cause flinching.
X-Scissor Bug Physical 80 100 15 TM81
Poison Jab Poison Physical 80 100 20 TM84 May poison the opponent.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

Generate your own Sandshrew qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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