#7 Squirtle

  • Squirtle
After birth, its back swells and hardens into a shell. Powerfully sprays foam from its mouth.
Basic stats
Health 44
Attack 48
Defense 65
Sp. Atk 50
Sp. Def 64
Speed 43

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Tail Whip Normal Status 0 100 30 1 Lowers opponent's Defense.
Tackle Normal Physical 50 100 35 1
Bubble Water Special 40 100 30 8 May lower opponent's Speed.
Water Gun Water Special 40 100 25 15
Bite Dark Physical 60 100 25 22 May cause flinching.
Rapid Spin Normal Physical 20 100 40 23 Removes effects of trap moves.
Aqua Tail Water Physical 90 90 10 28
Withdraw Water Status 0 0 40 28 Raises user's Defense.
Protect Normal Status 0 0 10 28 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 33 Makes it rain for 5 turns.
Iron Defense Steel Status 0 0 15 34 Sharply raises user's Defense.
Skull Bash Normal Physical 130 100 10 35 Raises Defense on first turn, attacks on second.
Hydro Pump Water Special 110 80 5 42

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Surf Water Special 90 100 15 HM03 Hits all adjacent Pokémon.
Strength Normal Physical 80 100 15 HM04
Waterfall Water Physical 80 100 15 HM05 May cause flinching.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hail Ice Status 0 0 10 TM07 Non-Ice types are damaged for 5 turns.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Ice Beam Ice Special 90 100 10 TM13 May freeze opponent.
Blizzard Ice Special 110 70 5 TM14 May freeze opponent.
Protect Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Brick Break Fighting Physical 75 100 15 TM31 Breaks through Reflect and Light Screen barriers.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Reflect Psychic Status 0 0 20 TM33 Halves damage from Physical attacks for 5 turns.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Scald Water Special 80 100 15 TM55 May burn opponent.
Fling Dark Physical 0 100 10 TM56 Power depends on held item.
Gyro Ball Steel Physical 0 100 5 TM74 The slower the opponent, the stronger the attack.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

Generate your own Squirtle qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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