#163 Hoothoot

  • Hoothoot
It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
Basic stats
Health 60
Attack 30
Defense 30
Sp. Atk 36
Sp. Def 56
Speed 50

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Growl Normal Status 0 100 40 1 Lowers opponent's Attack.
Tackle Normal Physical 50 100 35 1
Foresight Normal Status 0 0 40 6 Resets opponent's Evasiveness, Normal-type and Fighting-type attacks can now hit Ghosts, and Ghost-type attacks hit Normal.
Peck Flying Physical 35 100 35 11
Uproar Normal Special 90 100 10 13 User attacks for 3 turns and prevents sleep.
Hypnosis Psychic Status 0 60 20 16 Puts opponent to sleep.
Reflect Psychic Status 0 0 20 22 Halves damage from Physical attacks for 5 turns.
Echoed Voice Normal Special 40 100 15 25 Power increases each turn.
Take Down Normal Physical 90 85 20 28 User receives recoil damage.
Air Slash Flying Special 75 95 20 29 May cause flinching.
Zen Headbutt Psychic Physical 80 90 15 33 May cause flinching.
Confusion Psychic Special 50 100 25 34 May confuse opponent.
Extrasensory Psychic Special 80 100 20 37 May cause flinching.
Synchronoise Psychic Special 120 100 15 41 Hits any Pokémon that shares a type with the user.
Psycho Shift Psychic Status 0 90 10 41 Gives the opponent the user's status condition, if it hits.
Roost Flying Status 0 0 10 45 User recovers half of its max HP. Flying types temporarily lose Ground type immunity.
Dream Eater Psychic Special 100 100 15 48 User recovers half the HP inflicted on a sleeping opponent.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Fly Flying Physical 90 95 15 HM02 Flies up on first turn, attacks on second turn.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Roost Status 0 0 10 TM19 User recovers half of its max HP. Flying types temporarily lose Ground type immunity.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Psychic Psychic Special 90 100 10 TM29 May lower opponent's Special Defense.
Shadow Ball Ghost Special 80 100 15 TM30 May lower opponent's Special Defense.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Reflect Status 0 0 20 TM33 Halves damage from Physical attacks for 5 turns.
Aerial Ace Flying Physical 60 0 20 TM40 Ignores Accuracy and Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Echoed Voice Special 40 100 15 TM49 Power increases each turn.
Steel Wing Steel Physical 70 90 25 TM51 May raise user's Defense.
Flash Normal Status 0 100 20 TM70 Lowers opponent's Accuracy.
Psych Up Normal Status 0 0 10 TM77 Copies the opponent's stat changes.
Dream Eater Special 100 100 15 TM85 User recovers half the HP inflicted on a sleeping opponent.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.

Item qr code

Generate your own Hoothoot qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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