#306 Aggron

  • Aggron
It claims an entire mountain as its own. The more wounds it has, the more it has battled, so dont take it lightly.
Basic stats
Health 70
Attack 110
Defense 180
Sp. Atk 60
Sp. Def 60
Speed 50

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Mud-Slap Ground Special 20 100 10 1 Lowers opponent's Accuracy.
Harden Normal Status 0 0 30 1 Raises user's Defense.
Tackle Normal Physical 50 100 35 1
Headbutt Normal Physical 70 100 15 1 May cause flinching.
Metal Claw Steel Physical 50 95 35 13 May raise user's Attack.
Iron Defense Steel Status 0 0 15 17 Sharply raises user's Defense.
Roar Normal Status 0 0 20 21 In battles, the opponent switches. In the wild, the Pokémon runs.
Take Down Normal Physical 90 85 20 25 User receives recoil damage.
Iron Head Steel Physical 80 100 15 29 May cause flinching.
Iron Tail Steel Physical 100 75 15 29 May lower opponent's Defense.
Protect Normal Status 0 0 10 37 User is not affected by opponent's move.
Metal Sound Steel Status 0 85 40 50 Sharply lowers opponent's Special Defense.
Autotomize Steel Status 0 0 15 57 Halves weight and sharply raises Speed.
Double-Edge Normal Physical 120 100 15 63 User receives recoil damage.
Heavy Slam Steel Physical 0 100 10 65 The heavier the user, the stronger the attack.
Metal Burst Steel Physical 0 100 10 65 Deals damage equal to 1.5x opponent's attack.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Cut Normal Physical 50 95 30 HM01
Surf Water Special 90 100 15 HM03 Hits all adjacent Pokémon.
Strength Normal Physical 80 100 15 HM04
Hone Claws Dark Status 0 0 15 TM01 Raises user's Attack and Accuracy.
Dragon Claw Dragon Physical 80 100 15 TM02
Roar Status 0 0 20 TM05 In battles, the opponent switches. In the wild, the Pokémon runs.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Taunt Dark Status 0 100 20 TM12 Opponent can only use moves that attack.
Ice Beam Ice Special 90 100 10 TM13 May freeze opponent.
Blizzard Ice Special 110 70 5 TM14 May freeze opponent.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Protect Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Solar Beam Grass Special 120 100 10 TM22 Charges on first turn, attacks on second.
Smack Down Rock Physical 50 100 15 TM23 Makes Flying-type Pokémon vulnerable to Ground moves.
Thunderbolt Electric Special 90 100 15 TM24 May paralyze opponent.
Thunder Electric Special 110 70 10 TM25 May paralyze opponent.
Earthquake Ground Physical 100 100 10 TM26 Power is doubled if opponent is underground from using Dig.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Brick Break Fighting Physical 75 100 15 TM31 Breaks through Reflect and Light Screen barriers.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Flamethrower Fire Special 90 100 15 TM35 May burn opponent.
Sandstorm Rock Status 0 0 10 TM37 Creates a sandstorm for 5 turns.
Fire Blast Fire Special 110 85 5 TM38 May burn opponent.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Aerial Ace Flying Physical 60 0 20 TM40 Ignores Accuracy and Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Focus Blast Fighting Special 120 70 5 TM52 May lower opponent's Special Defense.
Fling Dark Physical 0 100 10 TM56 Power depends on held item.
Incinerate Fire Special 60 100 15 TM59 Destroys the target's held berry.
Shadow Claw Ghost Physical 70 100 15 TM65 High critical hit ratio.
Payback Dark Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Rock Polish Rock Status 0 0 20 TM69 Sharply raises user's Speed.
Stone Edge Rock Physical 100 80 5 TM71 High critical hit ratio.
Bulldoze Ground Physical 60 100 20 TM78 Lowers opponent's Speed.
Dragon Tail Dragon Physical 60 90 10 TM82 In battles, the opponent switches. In the wild, the Pokémon runs.
Flash Cannon Steel Special 80 100 10 TM91 May lower opponent's Special Defense.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.
Dark Pulse Dark Special 80 100 15 TM97 May cause flinching.

Item qr code

Generate your own Aggron qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

Other Pokémon

Jirachi
Relicanth
Lairon
Solrock