#259 Marshtomp

  • Marshtomp
The surface of MARSHTOMPs body is enveloped by a thin, sticky film that enables it to live on land. This POKMON plays in mud on beaches when the ocean tide is low.
Basic stats
Health 70
Attack 85
Defense 70
Sp. Atk 60
Sp. Def 70
Speed 50

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Mud-Slap Ground Special 20 100 10 1 Lowers opponent's Accuracy.
Water Gun Water Special 40 100 25 1
Growl Normal Status 0 100 40 1 Lowers opponent's Attack.
Tackle Normal Physical 50 100 35 1
Bide Normal Physical 0 0 10 15 User takes damage for two turns then strikes back double.
Mud Shot Ground Special 55 95 15 16 Lowers opponent's Speed.
Foresight Normal Status 0 0 40 20 Resets opponent's Evasiveness, Normal-type and Fighting-type attacks can now hit Ghosts, and Ghost-type attacks hit Normal.
Mud Bomb Ground Special 65 85 10 25 May lower opponent's Accuracy.
Mud Sport Ground Status 0 0 15 25 Weakens the power of Electric-type moves.
Take Down Normal Physical 90 85 20 31 User receives recoil damage.
Muddy Water Water Special 90 85 10 37 May lower opponent's Accuracy.
Protect Normal Status 0 0 10 42 User is not affected by opponent's move.
Earthquake Ground Physical 100 100 10 46 Power is doubled if opponent is underground from using Dig.
Endeavor Normal Physical 0 100 5 53 Reduces opponent's HP to same as user's.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Surf Water Special 90 100 15 HM03 Hits all adjacent Pokémon.
Strength Normal Physical 80 100 15 HM04
Waterfall Water Physical 80 100 15 HM05 May cause flinching.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hail Ice Status 0 0 10 TM07 Non-Ice types are damaged for 5 turns.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Ice Beam Ice Special 90 100 10 TM13 May freeze opponent.
Blizzard Ice Special 110 70 5 TM14 May freeze opponent.
Protect Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Earthquake Physical 100 100 10 TM26 Power is doubled if opponent is underground from using Dig.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Brick Break Fighting Physical 75 100 15 TM31 Breaks through Reflect and Light Screen barriers.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Sludge Wave Poison Special 95 100 10 TM34 May poison opponent.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Echoed Voice Normal Special 40 100 15 TM49 Power increases each turn.
Scald Water Special 80 100 15 TM55 May burn opponent.
Fling Dark Physical 0 100 10 TM56 Power depends on held item.
Bulldoze Ground Physical 60 100 20 TM78 Lowers opponent's Speed.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

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IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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