#292 Shedinja

  • Shedinja
SHEDINJAs hard body doesnt move - not even a twitch. In fact, its body appears to be merely a hollow shell. It is believed that this POKMON will steal the spirit of anyone peering into its hollow body from its back.
Basic stats
Health 1
Attack 90
Defense 45
Sp. Atk 30
Sp. Def 30
Speed 40

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Harden Normal Status 0 0 30 1 Raises user's Defense.
Scratch Normal Physical 40 100 35 1
Leech Life Bug Physical 20 100 15 5 User recovers half the HP inflicted on opponent.
Sand Attack Ground Status 0 100 15 9 Lowers opponent's Accuracy.
Fury Swipes Normal Physical 18 80 15 14 Hits 2-5 times in one turn.
Mind Reader Normal Status 0 0 5 19 User's next attack is guaranteed to hit.
Spite Ghost Status 0 100 10 25 The opponent's last move loses 2-5 PP.
Confuse Ray Ghost Status 0 100 10 31 Confuses opponent.
Shadow Sneak Ghost Physical 40 100 30 38 User attacks first.
Shadow Ball Ghost Special 80 100 15 38 May lower opponent's Special Defense.
Grudge Ghost Status 0 0 5 45 If the users faints after using this move, the PP for the opponent's last move is depleted.
Heal Block Psychic Status 0 0 15 52 Prevents the opponent from restoring HP for 5 turns.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Cut Normal Physical 50 95 30 HM01
Hone Claws Dark Status 0 0 15 TM01 Raises user's Attack and Accuracy.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Solar Beam Grass Special 120 100 10 TM22 Charges on first turn, attacks on second.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Shadow Ball Special 80 100 15 TM30 May lower opponent's Special Defense.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Sandstorm Rock Status 0 0 10 TM37 Creates a sandstorm for 5 turns.
Aerial Ace Flying Physical 60 0 20 TM40 Ignores Accuracy and Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
False Swipe Normal Physical 40 100 40 TM54 Always leaves opponent with at least 1 HP.
Will-O-Wisp Fire Status 0 85 15 TM61 Burns opponent.
Shadow Claw Ghost Physical 70 100 15 TM65 High critical hit ratio.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Flash Normal Status 0 100 20 TM70 Lowers opponent's Accuracy.
Struggle Bug Bug Special 50 100 20 TM76 Lowers opponent's Special Attack.
X-Scissor Bug Physical 80 100 15 TM81

Item qr code

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IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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