#511 Pansage

  • Pansage
This Pokmon dwells deep in the forest. Eating a leaf from its head whisks weariness away as if by magic.
Basic stats
Health 50
Attack 53
Defense 48
Sp. Atk 53
Sp. Def 48
Speed 64

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Scratch Normal Physical 40 100 35 1
Leer Normal Status 0 100 30 4 Lowers opponent's Defense.
Lick Ghost Physical 30 100 30 7 May paralyze opponent.
Vine Whip Grass Physical 45 100 25 10
Fury Swipes Normal Physical 18 80 15 13 Hits 2-5 times in one turn.
Leech Seed Grass Status 0 90 10 16 User steals HP from opponent each turn.
Bite Dark Physical 60 100 25 19 May cause flinching.
Seed Bomb Grass Physical 80 100 15 22
Torment Dark Status 0 100 15 25 Opponent cannot use the same move in a row.
Fling Dark Physical 0 100 10 28 Power depends on held item.
Acrobatics Flying Physical 55 100 15 31 Stronger when the user does not have a held item.
Grass Knot Grass Special 0 100 20 34 The heavier the opponent, the stronger the attack.
Recycle Normal Status 0 0 10 37 User's used hold item is restored.
Natural Gift Normal Physical 0 100 15 40 Power and type depend on the user's held berry.
Crunch Dark Physical 80 100 15 43 May lower opponent's Defense.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Cut Normal Physical 50 95 30 HM01
Hone Claws Dark Status 0 0 15 TM01 Raises user's Attack and Accuracy.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Taunt Dark Status 0 100 20 TM12 Opponent can only use moves that attack.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Solar Beam Grass Special 120 100 10 TM22 Charges on first turn, attacks on second.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Torment Status 0 100 15 TM41 Opponent cannot use the same move in a row.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Low Sweep Fighting Physical 65 100 20 TM47 Lowers opponent's Speed.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Energy Ball Grass Special 90 100 10 TM53 May lower opponent's Special Defense.
Fling Physical 0 100 10 TM56 Power depends on held item.
Acrobatics Physical 55 100 15 TM62 Stronger when the user does not have a held item.
Shadow Claw Ghost Physical 70 100 15 TM65 High critical hit ratio.
Payback Dark Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Flash Normal Status 0 100 20 TM70 Lowers opponent's Accuracy.
Grass Knot Special 0 100 20 TM86 The heavier the opponent, the stronger the attack.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

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IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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