#472 Gliscor

  • Gliscor
It dances silently through the sky. When it approaches prey, it can land a critical hit in an instant.
Basic stats
Health 75
Attack 95
Defense 125
Sp. Atk 45
Sp. Def 75
Speed 95

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Fire Fang Fire Physical 65 95 15 1 May cause flinching and/or burn opponent.
Ice Fang Ice Physical 65 95 15 1 May cause flinching and/or freeze opponent.
Thunder Fang Electric Physical 65 95 15 1 May cause flinching and/or paralyze opponent.
Knock Off Dark Physical 65 100 25 1 Removes opponent's held item for the rest of the battle.
Harden Normal Status 0 0 30 1 Raises user's Defense.
Sand Attack Ground Status 0 100 15 1 Lowers opponent's Accuracy.
Poison Jab Poison Physical 80 100 20 1 May poison the opponent.
Quick Attack Normal Physical 40 100 30 16 User attacks first.
Fury Cutter Bug Physical 40 95 20 20 Power increases each turn.
Screech Normal Status 0 85 40 27 Sharply lowers opponent's Defense.
Acrobatics Flying Physical 55 100 15 27 Stronger when the user does not have a held item.
Night Slash Dark Physical 70 100 15 31 High critical hit ratio.
Swords Dance Normal Status 0 0 20 34 Sharply raises user's Attack.
U-turn Bug Physical 70 100 20 38 User switches out immediately after attacking.
X-Scissor Bug Physical 80 100 15 42
Sky Uppercut Fighting Physical 85 90 15 45 Hits the opponent, even during Fly.
Guillotine Normal Physical 0 0 5 45 One-Hit-KO, if it hits.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Cut Normal Physical 50 95 30 HM01
Strength Normal Physical 80 100 15 HM04
Hone Claws Dark Status 0 0 15 TM01 Raises user's Attack and Accuracy.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Venoshock Poison Special 65 100 10 TM09 Inflicts double damage if the target is poisoned.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Taunt Dark Status 0 100 20 TM12 Opponent can only use moves that attack.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Roost Flying Status 0 0 10 TM19 User recovers half of its max HP. Flying types temporarily lose Ground type immunity.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Earthquake Ground Physical 100 100 10 TM26 Power is doubled if opponent is underground from using Dig.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Brick Break Fighting Physical 75 100 15 TM31 Breaks through Reflect and Light Screen barriers.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Sludge Bomb Poison Special 90 100 10 TM36 May poison opponent.
Sandstorm Rock Status 0 0 10 TM37 Creates a sandstorm for 5 turns.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Aerial Ace Flying Physical 60 0 20 TM40 Ignores Accuracy and Evasiveness.
Torment Dark Status 0 100 15 TM41 Opponent cannot use the same move in a row.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Steel Wing Steel Physical 70 90 25 TM51 May raise user's Defense.
False Swipe Normal Physical 40 100 40 TM54 Always leaves opponent with at least 1 HP.
Fling Dark Physical 0 100 10 TM56 Power depends on held item.
Acrobatics Physical 55 100 15 TM62 Stronger when the user does not have a held item.
Payback Dark Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Rock Polish Rock Status 0 0 20 TM69 Sharply raises user's Speed.
Stone Edge Rock Physical 100 80 5 TM71 High critical hit ratio.
Swords Dance Status 0 0 20 TM75 Sharply raises user's Attack.
Struggle Bug Bug Special 50 100 20 TM76 Lowers opponent's Special Attack.
Bulldoze Ground Physical 60 100 20 TM78 Lowers opponent's Speed.
Rock Slide Rock Physical 75 90 10 TM80 May cause flinching.
X-Scissor Physical 80 100 15 TM81
Poison Jab Physical 80 100 20 TM84 May poison the opponent.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.
U-turn Physical 70 100 20 TM89 User switches out immediately after attacking.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.
Dark Pulse Dark Special 80 100 15 TM97 May cause flinching.

Item qr code

Generate your own Gliscor qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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