#575 Gothorita

  • Gothorita
They use hypnosis to control people and Pokmon. Tales of Gothorita leading people astray are told in every corner.
Basic stats
Health 60
Attack 45
Defense 70
Sp. Atk 75
Sp. Def 85
Speed 55

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Tickle Normal Status 0 100 20 1 Lowers opponent's Attack and Defense.
Fake Tears Dark Status 0 100 20 1 Sharply lowers opponent's Special Defense.
Confusion Psychic Special 50 100 25 1 May confuse opponent.
Pound Normal Physical 40 100 35 1
Double Slap Normal Physical 15 85 10 14 Hits 2-5 times in one turn.
Psybeam Psychic Special 65 100 20 16 May confuse opponent.
Embargo Dark Status 0 100 15 19 Opponent cannot use items.
Psyshock Psychic Special 80 100 10 25 Inflicts damage based on the target's Defense, not Special Defense.
Flatter Dark Status 0 100 15 28 Confuses opponent, but raises its Special Attack by two stages.
Future Sight Psychic Special 120 100 10 31 Damage occurs 2 turns later.
Heal Block Psychic Status 0 0 15 34 Prevents the opponent from restoring HP for 5 turns.
Psychic Psychic Special 90 100 10 39 May lower opponent's Special Defense.
Telekinesis Psychic Status 0 0 15 43 Ignores opponent's Evasiveness for three turns, add Ground immunity.
Charm Fairy Status 0 100 20 50 Sharply lowers opponent's Attack.
Magic Room Psychic Status 0 0 10 53 Suppresses the effects of held items for five turns.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Psyshock Special 80 100 10 TM03 Inflicts damage based on the target's Defense, not Special Defense.
Calm Mind Psychic Status 0 0 20 TM04 Raises user's Special Attack and Special Defense.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Taunt Dark Status 0 100 20 TM12 Opponent can only use moves that attack.
Light Screen Psychic Status 0 0 30 TM16 Halves damage from Special attacks for 5 turns.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Safeguard Normal Status 0 0 25 TM20 The user's party is protected from status conditions.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Thunderbolt Electric Special 90 100 15 TM24 May paralyze opponent.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Psychic Special 90 100 10 TM29 May lower opponent's Special Defense.
Shadow Ball Ghost Special 80 100 15 TM30 May lower opponent's Special Defense.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Reflect Psychic Status 0 0 20 TM33 Halves damage from Physical attacks for 5 turns.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Torment Dark Status 0 100 15 TM41 Opponent cannot use the same move in a row.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Energy Ball Grass Special 90 100 10 TM53 May lower opponent's Special Defense.
Fling Dark Physical 0 100 10 TM56 Power depends on held item.
Charge Beam Electric Special 50 90 10 TM57 May raise user's Special Attack.
Embargo Status 0 100 15 TM63 Opponent cannot use items.
Payback Dark Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Flash Normal Status 0 100 20 TM70 Lowers opponent's Accuracy.
Thunder Wave Electric Status 0 100 20 TM73 Paralyzes opponent.
Psych Up Normal Status 0 0 10 TM77 Copies the opponent's stat changes.
Rock Slide Rock Physical 75 90 10 TM80 May cause flinching.
Dream Eater Psychic Special 100 100 15 TM85 User recovers half the HP inflicted on a sleeping opponent.
Grass Knot Grass Special 0 100 20 TM86 The heavier the opponent, the stronger the attack.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Trick Room Psychic Status 0 0 5 TM92 Slower Pokémon move first in the turn for 5 turns.

Item qr code

Generate your own Gothorita qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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