#93 Haunter

  • Haunter
In total darkness, where nothing is visible, HAUNTER lurks, silently stalking its next victim.
Basic stats
Health 45
Attack 50
Defense 45
Sp. Atk 115
Sp. Def 55
Speed 95

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Spite Ghost Status 0 100 10 1 The opponent's last move loses 2-5 PP.
Lick Ghost Physical 30 100 30 1 May paralyze opponent.
Confuse Ray Ghost Status 0 100 10 1 Confuses opponent.
Night Shade Ghost Special 0 100 15 1 Inflicts damage equal to user's level.
Mean Look Normal Status 0 0 5 13 Opponent cannot flee or switch.
Curse Ghost Status 0 0 10 16 Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed.
Sucker Punch Dark Physical 80 100 5 22 User attacks first, but only works if opponent is readying an attack.
Shadow Punch Ghost Physical 60 0 20 25 Ignores Accuracy and Evasiveness.
Payback Dark Physical 50 100 10 28 Power doubles if the user was attacked first.
Hypnosis Psychic Status 0 60 20 29 Puts opponent to sleep.
Dream Eater Psychic Special 100 100 15 38 User recovers half the HP inflicted on a sleeping opponent.
Dark Pulse Dark Special 80 100 15 44 May cause flinching.
Destiny Bond Ghost Status 0 0 5 48 If the user faints, the opponent also faints.
Hex Ghost Special 65 100 10 55 Inflicts more damage if the target has a status condition.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Venoshock Poison Special 65 100 10 TM09 Inflicts double damage if the target is poisoned.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Taunt Dark Status 0 100 20 TM12 Opponent can only use moves that attack.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Thunderbolt Electric Special 90 100 15 TM24 May paralyze opponent.
Thunder Electric Special 110 70 10 TM25 May paralyze opponent.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Psychic Psychic Special 90 100 10 TM29 May lower opponent's Special Defense.
Shadow Ball Ghost Special 80 100 15 TM30 May lower opponent's Special Defense.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Sludge Bomb Poison Special 90 100 10 TM36 May poison opponent.
Torment Dark Status 0 100 15 TM41 Opponent cannot use the same move in a row.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Energy Ball Grass Special 90 100 10 TM53 May lower opponent's Special Defense.
Fling Dark Physical 0 100 10 TM56 Power depends on held item.
Will-O-Wisp Fire Status 0 85 15 TM61 Burns opponent.
Embargo Dark Status 0 100 15 TM63 Opponent cannot use items.
Explosion Normal Physical 250 100 5 TM64 User faints.
Shadow Claw Ghost Physical 70 100 15 TM65 High critical hit ratio.
Payback Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Psych Up Normal Status 0 0 10 TM77 Copies the opponent's stat changes.
Poison Jab Poison Physical 80 100 20 TM84 May poison the opponent.
Dream Eater Special 100 100 15 TM85 User recovers half the HP inflicted on a sleeping opponent.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Trick Room Psychic Status 0 0 5 TM92 Slower Pokémon move first in the turn for 5 turns.
Dark Pulse Special 80 100 15 TM97 May cause flinching.

Item qr code

Generate your own Haunter qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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