#305 Lairon

  • Lairon
LAIRON tempers its steel body by drinking highly nutritious mineral springwater until it is bloated. This POKMON makes its nest close to springs of delicious water.
Basic stats
Health 60
Attack 90
Defense 140
Sp. Atk 50
Sp. Def 50
Speed 40

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Mud-Slap Ground Special 20 100 10 1 Lowers opponent's Accuracy.
Harden Normal Status 0 0 30 1 Raises user's Defense.
Tackle Normal Physical 50 100 35 1
Headbutt Normal Physical 70 100 15 1 May cause flinching.
Metal Claw Steel Physical 50 95 35 13 May raise user's Attack.
Iron Defense Steel Status 0 0 15 17 Sharply raises user's Defense.
Roar Normal Status 0 0 20 21 In battles, the opponent switches. In the wild, the Pokémon runs.
Take Down Normal Physical 90 85 20 25 User receives recoil damage.
Iron Head Steel Physical 80 100 15 29 May cause flinching.
Iron Tail Steel Physical 100 75 15 29 May lower opponent's Defense.
Protect Normal Status 0 0 10 37 User is not affected by opponent's move.
Metal Sound Steel Status 0 85 40 45 Sharply lowers opponent's Special Defense.
Autotomize Steel Status 0 0 15 51 Halves weight and sharply raises Speed.
Double-Edge Normal Physical 120 100 15 53 User receives recoil damage.
Heavy Slam Steel Physical 0 100 10 56 The heavier the user, the stronger the attack.
Metal Burst Steel Physical 0 100 10 56 Deals damage equal to 1.5x opponent's attack.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Cut Normal Physical 50 95 30 HM01
Strength Normal Physical 80 100 15 HM04
Hone Claws Dark Status 0 0 15 TM01 Raises user's Attack and Accuracy.
Roar Status 0 0 20 TM05 In battles, the opponent switches. In the wild, the Pokémon runs.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Protect Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Earthquake Ground Physical 100 100 10 TM26 Power is doubled if opponent is underground from using Dig.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Sandstorm Rock Status 0 0 10 TM37 Creates a sandstorm for 5 turns.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Aerial Ace Flying Physical 60 0 20 TM40 Ignores Accuracy and Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Shadow Claw Ghost Physical 70 100 15 TM65 High critical hit ratio.
Rock Polish Rock Status 0 0 20 TM69 Sharply raises user's Speed.
Stone Edge Rock Physical 100 80 5 TM71 High critical hit ratio.
Bulldoze Ground Physical 60 100 20 TM78 Lowers opponent's Speed.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

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IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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