#258 Mudkip

  • Mudkip
The fin on MUDKIPs head acts as highly sensitive radar. Using this fin to sense movements of water and air, this POKMON can determine what is taking place around it without using its eyes.
Basic stats
Health 50
Attack 70
Defense 50
Sp. Atk 50
Sp. Def 50
Speed 40

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Growl Normal Status 0 100 40 1 Lowers opponent's Attack.
Tackle Normal Physical 50 100 35 1
Mud-Slap Ground Special 20 100 10 6 Lowers opponent's Accuracy.
Water Gun Water Special 40 100 25 10
Bide Normal Physical 0 0 10 15 User takes damage for two turns then strikes back double.
Foresight Normal Status 0 0 40 19 Resets opponent's Evasiveness, Normal-type and Fighting-type attacks can now hit Ghosts, and Ghost-type attacks hit Normal.
Mud Sport Ground Status 0 0 15 24 Weakens the power of Electric-type moves.
Take Down Normal Physical 90 85 20 28 User receives recoil damage.
Whirlpool Water Special 35 85 15 33 Traps opponent, damaging them for 4-5 turns.
Protect Normal Status 0 0 10 37 User is not affected by opponent's move.
Hydro Pump Water Special 110 80 5 42
Endeavor Normal Physical 0 100 5 46 Reduces opponent's HP to same as user's.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Surf Water Special 90 100 15 HM03 Hits all adjacent Pokémon.
Strength Normal Physical 80 100 15 HM04
Waterfall Water Physical 80 100 15 HM05 May cause flinching.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hail Ice Status 0 0 10 TM07 Non-Ice types are damaged for 5 turns.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Ice Beam Ice Special 90 100 10 TM13 May freeze opponent.
Blizzard Ice Special 110 70 5 TM14 May freeze opponent.
Protect Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Sludge Wave Poison Special 95 100 10 TM34 May poison opponent.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Echoed Voice Normal Special 40 100 15 TM49 Power increases each turn.
Scald Water Special 80 100 15 TM55 May burn opponent.
Rock Slide Rock Physical 75 90 10 TM80 May cause flinching.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

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IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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