#198 Murkrow

  • Murkrow
Feared and loathed by many, it is believed to bring misfortune to all those who see it at night.
Basic stats
Health 60
Attack 85
Defense 42
Sp. Atk 85
Sp. Def 42
Speed 91

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Peck Flying Physical 35 100 35 1
Astonish Ghost Physical 30 100 15 9 May cause flinching.
Pursuit Dark Physical 40 100 20 11 Double power if the opponent is switching out.
Haze Ice Status 0 0 30 16 Resets all stat changes.
Assurance Dark Physical 60 100 10 25 Power doubles if opponent already took damage in the same turn.
Night Shade Ghost Special 0 100 15 26 Inflicts damage equal to user's level.
Taunt Dark Status 0 100 20 40 Opponent can only use moves that attack.
Mean Look Normal Status 0 0 5 41 Opponent cannot flee or switch.
Foul Play Dark Physical 95 100 15 45 Uses the opponent's Attack stat.
Sucker Punch Dark Physical 80 100 5 45 User attacks first, but only works if opponent is readying an attack.
Quash Dark Status 0 100 15 65 Makes the target act last this turn.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Fly Flying Physical 90 95 15 HM02 Flies up on first turn, attacks on second turn.
Calm Mind Psychic Status 0 0 20 TM04 Raises user's Special Attack and Special Defense.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Taunt Status 0 100 20 TM12 Opponent can only use moves that attack.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Roost Flying Status 0 0 10 TM19 User recovers half of its max HP. Flying types temporarily lose Ground type immunity.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Psychic Psychic Special 90 100 10 TM29 May lower opponent's Special Defense.
Shadow Ball Ghost Special 80 100 15 TM30 May lower opponent's Special Defense.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Aerial Ace Flying Physical 60 0 20 TM40 Ignores Accuracy and Evasiveness.
Torment Dark Status 0 100 15 TM41 Opponent cannot use the same move in a row.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Steel Wing Steel Physical 70 90 25 TM51 May raise user's Defense.
Quash Status 0 100 15 TM60 Makes the target act last this turn.
Embargo Dark Status 0 100 15 TM63 Opponent cannot use items.
Payback Dark Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Retaliate Normal Physical 70 100 5 TM67 Inflicts double damage if a teammate fainted on the last turn.
Psych Up Normal Status 0 0 10 TM77 Copies the opponent's stat changes.
Dream Eater Psychic Special 100 100 15 TM85 User recovers half the HP inflicted on a sleeping opponent.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.
Snarl Dark Special 55 95 15 TM95 Lowers opponent's Special Attack.
Dark Pulse Dark Special 80 100 15 TM97 May cause flinching.

Item qr code

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IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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