#311 Plusle

  • Plusle
It absorbs electricity from telephone poles. It shorts out its body to create crackling noises.
Basic stats
Health 60
Attack 50
Defense 40
Sp. Atk 85
Sp. Def 75
Speed 95

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Growl Normal Status 0 100 40 1 Lowers opponent's Attack.
Thunder Wave Electric Status 0 100 20 4 Paralyzes opponent.
Quick Attack Normal Physical 40 100 30 10 User attacks first.
Helping Hand Normal Status 0 0 20 13 In Double Battles, boosts the power of the partner's move.
Spark Electric Physical 65 100 20 19 May paralyze opponent.
Encore Normal Status 0 100 5 22 Forces opponent to keep using its last move for 3 turns.
Copycat Normal Status 0 0 20 24 Copies opponent's last move.
Fake Tears Dark Status 0 100 20 28 Sharply lowers opponent's Special Defense.
Electro Ball Electric Special 0 100 10 29 The faster the user, the stronger the attack.
Charge Electric Status 0 0 20 31 Raises user's Special Defense and next Electric move's power increases.
Thunder Electric Special 110 70 10 37 May paralyze opponent.
Baton Pass Normal Status 0 0 40 40 User switches out and gives stat changes to the incoming Pokémon.
Agility Psychic Status 0 0 30 47 Sharply raises user's Speed.
Last Resort Normal Physical 140 100 5 48 Can only be used after all other moves are used.
Nasty Plot Dark Status 0 0 20 51 Sharply raises user's Special Attack.
Entrainment Normal Status 0 100 15 63 Makes target's ability same as user's.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Light Screen Psychic Status 0 0 30 TM16 Halves damage from Special attacks for 5 turns.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Thunderbolt Electric Special 90 100 15 TM24 May paralyze opponent.
Thunder Special 110 70 10 TM25 May paralyze opponent.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Echoed Voice Normal Special 40 100 15 TM49 Power increases each turn.
Fling Dark Physical 0 100 10 TM56 Power depends on held item.
Charge Beam Electric Special 50 90 10 TM57 May raise user's Special Attack.
Flash Normal Status 0 100 20 TM70 Lowers opponent's Accuracy.
Volt Switch Electric Special 70 100 20 TM72 User must switch out after attacking.
Thunder Wave Status 0 100 20 TM73 Paralyzes opponent.
Grass Knot Grass Special 0 100 20 TM86 The heavier the opponent, the stronger the attack.
Wild Charge Electric Physical 90 100 15 TM93 User receives recoil damage.

Item qr code

Generate your own Plusle qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

Other Pokémon

Minun
Manectric
Electrike