#233 Porygon2

  • Porygon2
This upgraded version of PORYGON is designed for space exploration. It can't fly, though.
Basic stats
Health 85
Attack 80
Defense 90
Sp. Atk 105
Sp. Def 95
Speed 60

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Conversion 2 Normal Status 0 0 30 1 User changes type to become resistant to opponent's last move.
Conversion Normal Status 0 0 30 1 Changes user's type to that of its first move.
Tackle Normal Physical 50 100 35 1
Agility Psychic Status 0 0 30 9 Sharply raises user's Speed.
Psybeam Psychic Special 65 100 20 12 May confuse opponent.
Recover Normal Status 0 0 10 20 User recovers half its max HP.
Magnet Rise Electric Status 0 0 10 23 User becomes immune to Ground-type moves for 5 turns.
Defense Curl Normal Status 0 0 40 24 Raises user's Defense.
Signal Beam Bug Special 75 100 15 29 May confuse opponent.
Lock-On Normal Status 0 0 5 32 The next move the user uses is guaranteed to hit.
Tri Attack Normal Special 80 100 10 36 May paralyze, burn or freeze opponent.
Discharge Electric Special 80 100 15 40 May paralyze opponent.
Recycle Normal Status 0 0 10 44 User's used hold item is restored.
Zap Cannon Electric Special 120 50 5 44 Paralyzes opponent.
Magic Coat Psychic Status 0 0 15 56 Any special move is reflected back to the attacker.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Psyshock Psychic Special 80 100 10 TM03 Inflicts damage based on the target's Defense, not Special Defense.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Blizzard Ice Special 110 70 5 TM14 May freeze opponent.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Solar Beam Grass Special 120 100 10 TM22 Charges on first turn, attacks on second.
Thunder Electric Special 110 70 10 TM25 May paralyze opponent.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Psychic Psychic Special 90 100 10 TM29 May lower opponent's Special Defense.
Shadow Ball Ghost Special 80 100 15 TM30 May lower opponent's Special Defense.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Aerial Ace Flying Physical 60 0 20 TM40 Ignores Accuracy and Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Charge Beam Electric Special 50 90 10 TM57 May raise user's Special Attack.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Flash Normal Status 0 100 20 TM70 Lowers opponent's Accuracy.
Psych Up Normal Status 0 0 10 TM77 Copies the opponent's stat changes.
Dream Eater Psychic Special 100 100 15 TM85 User recovers half the HP inflicted on a sleeping opponent.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.
Trick Room Psychic Status 0 0 5 TM92 Slower Pokémon move first in the turn for 5 turns.

Item qr code

Generate your own Porygon2 qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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