#211 Qwilfish

  • Qwilfish
To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once.
Basic stats
Health 65
Attack 95
Defense 75
Sp. Atk 55
Sp. Def 55
Speed 85

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Spikes Ground Status 0 0 20 1 Hurts opponents when they switch into battle.
Poison Sting Poison Physical 15 100 35 1 May poison the opponent.
Tackle Normal Physical 50 100 35 1
Minimize Normal Status 0 0 10 10 Sharply raises user's Evasiveness.
Harden Normal Status 0 0 30 10 Raises user's Defense.
Water Gun Water Special 40 100 25 19
Toxic Spikes Poison Status 0 0 20 21 Poisons opponents when they switch into battle.
Spit Up Normal Special 0 100 10 25 Power depends on how many times the user performed Stockpile.
Stockpile Normal Status 0 0 20 25 Stores energy for use with Spit Up and Swallow.
Revenge Fighting Physical 60 100 10 25 Power increases if user was hit first.
Pin Missile Bug Physical 25 85 20 28 Hits 2-5 times in one turn.
Brine Water Special 65 100 10 33 Power doubles if opponent's HP is less than 50%.
Take Down Normal Physical 90 85 20 37 User receives recoil damage.
Aqua Tail Water Physical 90 90 10 45
Destiny Bond Ghost Status 0 0 5 45 If the user faints, the opponent also faints.
Hydro Pump Water Special 110 80 5 46
Poison Jab Poison Physical 80 100 20 49 May poison the opponent.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Surf Water Special 90 100 15 HM03 Hits all adjacent Pokémon.
Waterfall Water Physical 80 100 15 HM05 May cause flinching.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hail Ice Status 0 0 10 TM07 Non-Ice types are damaged for 5 turns.
Venoshock Poison Special 65 100 10 TM09 Inflicts double damage if the target is poisoned.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Taunt Dark Status 0 100 20 TM12 Opponent can only use moves that attack.
Blizzard Ice Special 110 70 5 TM14 May freeze opponent.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Shadow Ball Ghost Special 80 100 15 TM30 May lower opponent's Special Defense.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Sludge Wave Poison Special 95 100 10 TM34 May poison opponent.
Sludge Bomb Poison Special 90 100 10 TM36 May poison opponent.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Scald Water Special 80 100 15 TM55 May burn opponent.
Explosion Normal Physical 250 100 5 TM64 User faints.
Payback Dark Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Gyro Ball Steel Physical 0 100 5 TM74 The slower the opponent, the stronger the attack.
Poison Jab Physical 80 100 20 TM84 May poison the opponent.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.

Item qr code

Generate your own Qwilfish qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

Other Pokémon

Mantine
Slowking
Remoraid
Kingdra