#338 Solrock

  • Solrock
Sunlight is the source of SOLROCKs power. It is said to possess the ability to read the emotions of others. This POKMON gives off intense heat while rotating its body.
Basic stats
Health 70
Attack 95
Defense 85
Sp. Atk 55
Sp. Def 65
Speed 70

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Harden Normal Status 0 0 30 1 Raises user's Defense.
Tackle Normal Physical 50 100 35 1
Confusion Psychic Special 50 100 25 7 May confuse opponent.
Rock Throw Rock Physical 50 90 15 13
Fire Spin Fire Special 35 85 15 19 Traps opponent, damaging them for 4-5 turns.
Rock Polish Rock Status 0 0 20 20 Sharply raises user's Speed.
Psywave Psychic Special 0 80 15 25 Inflicts damage 50-150% of user's level.
Cosmic Power Psychic Status 0 0 20 31 Raises user's Defense and Special Defense.
Embargo Dark Status 0 100 15 31 Opponent cannot use items.
Rock Slide Rock Physical 75 90 10 37 May cause flinching.
Heal Block Psychic Status 0 0 15 42 Prevents the opponent from restoring HP for 5 turns.
Solar Beam Grass Special 120 100 10 43 Charges on first turn, attacks on second.
Explosion Normal Physical 250 100 5 49 User faints.
Wonder Room Psychic Status 0 0 10 64 Swaps every Pokémon's Defense and Special Defense for 5 turns.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Psyshock Psychic Special 80 100 10 TM03 Inflicts damage based on the target's Defense, not Special Defense.
Calm Mind Psychic Status 0 0 20 TM04 Raises user's Special Attack and Special Defense.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Light Screen Psychic Status 0 0 30 TM16 Halves damage from Special attacks for 5 turns.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Safeguard Normal Status 0 0 25 TM20 The user's party is protected from status conditions.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Solar Beam Special 120 100 10 TM22 Charges on first turn, attacks on second.
Smack Down Rock Physical 50 100 15 TM23 Makes Flying-type Pokémon vulnerable to Ground moves.
Earthquake Ground Physical 100 100 10 TM26 Power is doubled if opponent is underground from using Dig.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Psychic Psychic Special 90 100 10 TM29 May lower opponent's Special Defense.
Shadow Ball Ghost Special 80 100 15 TM30 May lower opponent's Special Defense.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Reflect Psychic Status 0 0 20 TM33 Halves damage from Physical attacks for 5 turns.
Flamethrower Fire Special 90 100 15 TM35 May burn opponent.
Sandstorm Rock Status 0 0 10 TM37 Creates a sandstorm for 5 turns.
Fire Blast Fire Special 110 85 5 TM38 May burn opponent.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Overheat Fire Special 130 90 5 TM50 Sharply lowers user's Special Attack.
Charge Beam Electric Special 50 90 10 TM57 May raise user's Special Attack.
Incinerate Fire Special 60 100 15 TM59 Destroys the target's held berry.
Will-O-Wisp Fire Status 0 85 15 TM61 Burns opponent.
Acrobatics Flying Physical 55 100 15 TM62 Stronger when the user does not have a held item.
Embargo Status 0 100 15 TM63 Opponent cannot use items.
Explosion Physical 250 100 5 TM64 User faints.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Rock Polish Status 0 0 20 TM69 Sharply raises user's Speed.
Flash Normal Status 0 100 20 TM70 Lowers opponent's Accuracy.
Stone Edge Rock Physical 100 80 5 TM71 High critical hit ratio.
Gyro Ball Steel Physical 0 100 5 TM74 The slower the opponent, the stronger the attack.
Bulldoze Ground Physical 60 100 20 TM78 Lowers opponent's Speed.
Rock Slide Physical 75 90 10 TM80 May cause flinching.
Grass Knot Grass Special 0 100 20 TM86 The heavier the opponent, the stronger the attack.
Trick Room Psychic Status 0 0 5 TM92 Slower Pokémon move first in the turn for 5 turns.

Item qr code

Generate your own Solrock qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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