#72 Tentacool

  • Tentacool
When the tide goes out, dehydrated TENTACOOL remains can be found washed up on the shore.
Basic stats
Health 40
Attack 40
Defense 35
Sp. Atk 50
Sp. Def 100
Speed 70

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Acid Poison Special 40 100 30 1 May lower opponent's Special Defense.
Supersonic Normal Status 0 55 20 7 Confuses opponent.
Wrap Normal Physical 15 90 20 13 Traps opponent, damaging them for 4-5 turns.
Toxic Spikes Poison Status 0 0 20 15 Poisons opponents when they switch into battle.
Poison Sting Poison Physical 15 100 35 18 May poison the opponent.
Water Gun Water Special 40 100 25 22
Acid Spray Poison Special 40 100 20 26 Sharply lowers opponent's Special Defense.
Constrict Normal Physical 10 100 35 27 May lower opponent's Speed by one stage.
Barrier Psychic Status 0 0 20 33 Sharply raises user's Defense.
Poison Jab Poison Physical 80 100 20 33 May poison the opponent.
Screech Normal Status 0 85 40 40 Sharply lowers opponent's Defense.
Hex Ghost Special 65 100 10 43 Inflicts more damage if the target has a status condition.
Wring Out Normal Special 0 100 5 43 The higher the opponent's HP, the higher the damage.
Hydro Pump Water Special 110 80 5 48
Sludge Wave Poison Special 95 100 10 50 May poison opponent.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Cut Normal Physical 50 95 30 HM01
Surf Water Special 90 100 15 HM03 Hits all adjacent Pokémon.
Waterfall Water Physical 80 100 15 HM05 May cause flinching.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hail Ice Status 0 0 10 TM07 Non-Ice types are damaged for 5 turns.
Venoshock Poison Special 65 100 10 TM09 Inflicts double damage if the target is poisoned.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Ice Beam Ice Special 90 100 10 TM13 May freeze opponent.
Blizzard Ice Special 110 70 5 TM14 May freeze opponent.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Reflect Psychic Status 0 0 20 TM33 Halves damage from Physical attacks for 5 turns.
Sludge Wave Special 95 100 10 TM34 May poison opponent.
Sludge Bomb Poison Special 90 100 10 TM36 May poison opponent.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Scald Water Special 80 100 15 TM55 May burn opponent.
Payback Dark Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Swords Dance Normal Status 0 0 20 TM75 Sharply raises user's Attack.
Poison Jab Physical 80 100 20 TM84 May poison the opponent.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.

Item qr code

Generate your own Tentacool qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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