#617 Accelgor

  • Accelgor
When its body dries out, it weakens. So, to prevent dehydration, it wraps itself in many layers of thin membrane.
Basic stats
Health 80
Attack 70
Defense 40
Sp. Atk 100
Sp. Def 60
Speed 145

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Acid Spray Poison Special 40 100 20 1 Sharply lowers opponent's Special Defense.
Leech Life Bug Physical 20 100 15 1 User recovers half the HP inflicted on opponent.
Quick Attack Normal Physical 40 100 30 1 User attacks first.
Double Team Normal Status 0 0 15 1 Raises user's Evasiveness.
Struggle Bug Bug Special 50 100 20 16 Lowers opponent's Special Attack.
Mega Drain Grass Special 40 100 15 20 User recovers half the HP inflicted on opponent.
Swift Normal Special 60 0 20 25 Ignores Accuracy and Evasiveness.
Me First Normal Status 0 0 20 28 User copies the opponent's attack with 1.5× power.
Agility Psychic Status 0 0 30 32 Sharply raises user's Speed.
Giga Drain Grass Special 75 100 10 37 User recovers half the HP inflicted on opponent.
U-turn Bug Physical 70 100 20 40 User switches out immediately after attacking.
Bug Buzz Bug Special 90 100 10 44 May lower opponent's Special Defense.
Recover Normal Status 0 0 10 49 User recovers half its max HP.
Power Swap Psychic Status 0 0 10 52 User and opponent swap Attack and Special Attack.
Final Gambit Fighting Special 0 100 5 56 Inflicts damage equal to the user's remaining HP. User faints.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Venoshock Poison Special 65 100 10 TM09 Inflicts double damage if the target is poisoned.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Double Team Status 0 0 15 TM32 Raises user's Evasiveness.
Sludge Bomb Poison Special 90 100 10 TM36 May poison opponent.
Sandstorm Rock Status 0 0 10 TM37 Creates a sandstorm for 5 turns.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Focus Blast Fighting Special 120 70 5 TM52 May lower opponent's Special Defense.
Energy Ball Grass Special 90 100 10 TM53 May lower opponent's Special Defense.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Struggle Bug Special 50 100 20 TM76 Lowers opponent's Special Attack.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
U-turn Physical 70 100 20 TM89 User switches out immediately after attacking.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.

Item qr code

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IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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