#550 Basculin

  • Basculin
Red and blue Basculin get along so poorly, theyll start fighting instantly. These Pokmon are very hostile.
Basic stats
Health 70
Attack 92
Defense 65
Sp. Atk 80
Sp. Def 55
Speed 98

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Water Gun Water Special 40 100 25 1
Tackle Normal Physical 50 100 35 1
Uproar Normal Special 90 100 10 4 User attacks for 3 turns and prevents sleep.
Headbutt Normal Physical 70 100 15 7 May cause flinching.
Bite Dark Physical 60 100 25 10 May cause flinching.
Aqua Jet Water Physical 40 100 20 13 User attacks first.
Chip Away Normal Physical 70 100 20 16 Ignores opponent's stat changes.
Take Down Normal Physical 90 85 20 20 User receives recoil damage.
Crunch Dark Physical 80 100 15 24 May lower opponent's Defense.
Aqua Tail Water Physical 90 90 10 28
Soak Water Status 0 100 20 32 Changes the target's type to water.
Double-Edge Normal Physical 120 100 15 36 User receives recoil damage.
Scary Face Normal Status 0 100 10 41 Sharply lowers opponent's Speed.
Flail Normal Physical 0 100 15 46 The lower the user's HP, the higher the power.
Final Gambit Fighting Special 0 100 5 51 Inflicts damage equal to the user's remaining HP. User faints.
Thrash Normal Physical 120 100 10 56 User attacks for 2-3 turns but then becomes confused.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Cut Normal Physical 50 95 30 HM01
Surf Water Special 90 100 15 HM03 Hits all adjacent Pokémon.
Waterfall Water Physical 80 100 15 HM05 May cause flinching.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hail Ice Status 0 0 10 TM07 Non-Ice types are damaged for 5 turns.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Taunt Dark Status 0 100 20 TM12 Opponent can only use moves that attack.
Ice Beam Ice Special 90 100 10 TM13 May freeze opponent.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Scald Water Special 80 100 15 TM55 May burn opponent.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.

Item qr code

Generate your own Basculin qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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