#625 Bisharp

  • Bisharp
It leads a group of Pawniard. It battles to become the boss, but will be driven from the group if it loses.
Basic stats
Health 65
Attack 125
Defense 100
Sp. Atk 60
Sp. Def 70
Speed 70

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Metal Burst Steel Physical 0 100 10 1 Deals damage equal to 1.5x opponent's attack.
Fury Cutter Bug Physical 40 95 20 1 Power increases each turn.
Leer Normal Status 0 100 30 1 Lowers opponent's Defense.
Scratch Normal Physical 40 100 35 1
Torment Dark Status 0 100 15 1 Opponent cannot use the same move in a row.
Scary Face Normal Status 0 100 10 22 Sharply lowers opponent's Speed.
Metal Claw Steel Physical 50 95 35 25 May raise user's Attack.
Slash Normal Physical 70 100 20 30 High critical hit ratio.
Assurance Dark Physical 60 100 10 33 Power doubles if opponent already took damage in the same turn.
Metal Sound Steel Status 0 85 40 38 Sharply lowers opponent's Special Defense.
Embargo Dark Status 0 100 15 41 Opponent cannot use items.
Iron Defense Steel Status 0 0 15 46 Sharply raises user's Defense.
Night Slash Dark Physical 70 100 15 49 High critical hit ratio.
Iron Head Steel Physical 80 100 15 57 May cause flinching.
Swords Dance Normal Status 0 0 20 63 Sharply raises user's Attack.
Guillotine Normal Physical 0 0 5 71 One-Hit-KO, if it hits.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Cut Normal Physical 50 95 30 HM01
Hone Claws Dark Status 0 0 15 TM01 Raises user's Attack and Accuracy.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Taunt Dark Status 0 100 20 TM12 Opponent can only use moves that attack.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Brick Break Fighting Physical 75 100 15 TM31 Breaks through Reflect and Light Screen barriers.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Sandstorm Rock Status 0 0 10 TM37 Creates a sandstorm for 5 turns.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Aerial Ace Flying Physical 60 0 20 TM40 Ignores Accuracy and Evasiveness.
Torment Status 0 100 15 TM41 Opponent cannot use the same move in a row.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Low Sweep Fighting Physical 65 100 20 TM47 Lowers opponent's Speed.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Focus Blast Fighting Special 120 70 5 TM52 May lower opponent's Special Defense.
False Swipe Normal Physical 40 100 40 TM54 Always leaves opponent with at least 1 HP.
Fling Dark Physical 0 100 10 TM56 Power depends on held item.
Embargo Status 0 100 15 TM63 Opponent cannot use items.
Shadow Claw Ghost Physical 70 100 15 TM65 High critical hit ratio.
Payback Dark Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Retaliate Normal Physical 70 100 5 TM67 Inflicts double damage if a teammate fainted on the last turn.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Rock Polish Rock Status 0 0 20 TM69 Sharply raises user's Speed.
Stone Edge Rock Physical 100 80 5 TM71 High critical hit ratio.
Thunder Wave Electric Status 0 100 20 TM73 Paralyzes opponent.
Swords Dance Status 0 0 20 TM75 Sharply raises user's Attack.
X-Scissor Bug Physical 80 100 15 TM81
Poison Jab Poison Physical 80 100 20 TM84 May poison the opponent.
Grass Knot Grass Special 0 100 20 TM86 The heavier the opponent, the stronger the attack.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.
Snarl Dark Special 55 95 15 TM95 Lowers opponent's Special Attack.

Item qr code

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IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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