#341 Corphish

  • Corphish
Its hardy vitality enables it to adapt to any environment. Its pincers will never release prey.
Basic stats
Health 43
Attack 80
Defense 65
Sp. Atk 50
Sp. Def 35
Speed 35

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Bubble Water Special 40 100 30 1 May lower opponent's Speed.
Harden Normal Status 0 0 30 7 Raises user's Defense.
Vice Grip Normal Physical 55 100 30 10
Leer Normal Status 0 100 30 13 Lowers opponent's Defense.
Bubble Beam Water Special 65 100 20 20 May lower opponent's Speed.
Protect Normal Status 0 0 10 23 User is not affected by opponent's move.
Knock Off Dark Physical 65 100 25 26 Removes opponent's held item for the rest of the battle.
Taunt Dark Status 0 100 20 32 Opponent can only use moves that attack.
Night Slash Dark Physical 70 100 15 35 High critical hit ratio.
Crabhammer Water Physical 100 90 10 35 High critical hit ratio.
Swords Dance Normal Status 0 0 20 38 Sharply raises user's Attack.
Crunch Dark Physical 80 100 15 43 May lower opponent's Defense.
Guillotine Normal Physical 0 0 5 44 One-Hit-KO, if it hits.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Cut Normal Physical 50 95 30 HM01
Surf Water Special 90 100 15 HM03 Hits all adjacent Pokémon.
Strength Normal Physical 80 100 15 HM04
Waterfall Water Physical 80 100 15 HM05 May cause flinching.
Hone Claws Dark Status 0 0 15 TM01 Raises user's Attack and Accuracy.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hail Ice Status 0 0 10 TM07 Non-Ice types are damaged for 5 turns.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Taunt Status 0 100 20 TM12 Opponent can only use moves that attack.
Ice Beam Ice Special 90 100 10 TM13 May freeze opponent.
Blizzard Ice Special 110 70 5 TM14 May freeze opponent.
Protect Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Brick Break Fighting Physical 75 100 15 TM31 Breaks through Reflect and Light Screen barriers.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Sludge Bomb Poison Special 90 100 10 TM36 May poison opponent.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Aerial Ace Flying Physical 60 0 20 TM40 Ignores Accuracy and Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
False Swipe Normal Physical 40 100 40 TM54 Always leaves opponent with at least 1 HP.
Scald Water Special 80 100 15 TM55 May burn opponent.
Fling Dark Physical 0 100 10 TM56 Power depends on held item.
Payback Dark Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Swords Dance Status 0 0 20 TM75 Sharply raises user's Attack.
Rock Slide Rock Physical 75 90 10 TM80 May cause flinching.
X-Scissor Bug Physical 80 100 15 TM81
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

Generate your own Corphish qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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