#149 Dragonite

  • Dragonite
It can fly in spite of its big and bulky physique. It circles the globe in just 16 hours.
Basic stats
Health 91
Attack 134
Defense 95
Sp. Atk 100
Sp. Def 100
Speed 80

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Twister Dragon Special 40 100 20 1 May cause flinching. Hits Pokémon using Fly/Bounce with double power.
Agility Psychic Status 0 0 30 1 Sharply raises user's Speed.
Leer Normal Status 0 100 30 1 Lowers opponent's Defense.
Wrap Normal Physical 15 90 20 1 Traps opponent, damaging them for 4-5 turns.
Roost Flying Status 0 0 10 1 User recovers half of its max HP. Flying types temporarily lose Ground type immunity.
Thunder Wave Electric Status 0 100 20 1 Paralyzes opponent.
Aqua Tail Water Physical 90 90 10 33
Dragon Tail Dragon Physical 60 90 10 33 In battles, the opponent switches. In the wild, the Pokémon runs.
Slam Normal Physical 80 75 20 35
Dragon Rush Dragon Physical 100 75 10 39 May cause flinching.
Dragon Rage Dragon Special 0 100 10 45 Always inflicts 40 HP.
Safeguard Normal Status 0 0 25 47 The user's party is protected from status conditions.
Dragon Dance Dragon Status 0 0 20 53 Raises user's Attack and Speed.
Wing Attack Flying Physical 60 100 35 55
Hyper Beam Normal Special 150 90 5 60 User must recharge next turn.
Outrage Dragon Physical 120 100 10 61 User attacks for 2-3 turns but then becomes confused.
Hurricane Flying Special 110 70 10 81 May confuse opponent.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Cut Normal Physical 50 95 30 HM01
Fly Flying Physical 90 95 15 HM02 Flies up on first turn, attacks on second turn.
Surf Water Special 90 100 15 HM03 Hits all adjacent Pokémon.
Strength Normal Physical 80 100 15 HM04
Waterfall Water Physical 80 100 15 HM05 May cause flinching.
Hone Claws Dark Status 0 0 15 TM01 Raises user's Attack and Accuracy.
Dragon Claw Dragon Physical 80 100 15 TM02
Roar Normal Status 0 0 20 TM05 In battles, the opponent switches. In the wild, the Pokémon runs.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hail Ice Status 0 0 10 TM07 Non-Ice types are damaged for 5 turns.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Ice Beam Ice Special 90 100 10 TM13 May freeze opponent.
Blizzard Ice Special 110 70 5 TM14 May freeze opponent.
Hyper Beam Special 150 90 5 TM15 User must recharge next turn.
Light Screen Psychic Status 0 0 30 TM16 Halves damage from Special attacks for 5 turns.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Roost Status 0 0 10 TM19 User recovers half of its max HP. Flying types temporarily lose Ground type immunity.
Safeguard Status 0 0 25 TM20 The user's party is protected from status conditions.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Thunderbolt Electric Special 90 100 15 TM24 May paralyze opponent.
Thunder Electric Special 110 70 10 TM25 May paralyze opponent.
Earthquake Ground Physical 100 100 10 TM26 Power is doubled if opponent is underground from using Dig.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Brick Break Fighting Physical 75 100 15 TM31 Breaks through Reflect and Light Screen barriers.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Reflect Psychic Status 0 0 20 TM33 Halves damage from Physical attacks for 5 turns.
Sandstorm Rock Status 0 0 10 TM37 Creates a sandstorm for 5 turns.
Fire Blast Fire Special 110 85 5 TM38 May burn opponent.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Aerial Ace Flying Physical 60 0 20 TM40 Ignores Accuracy and Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Steel Wing Steel Physical 70 90 25 TM51 May raise user's Defense.
Focus Blast Fighting Special 120 70 5 TM52 May lower opponent's Special Defense.
Fling Dark Physical 0 100 10 TM56 Power depends on held item.
Sky Drop Flying Physical 60 100 10 TM58 Takes opponent into the air on first turn, drops them on second turn.
Incinerate Fire Special 60 100 15 TM59 Destroys the target's held berry.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Stone Edge Rock Physical 100 80 5 TM71 High critical hit ratio.
Thunder Wave Status 0 100 20 TM73 Paralyzes opponent.
Bulldoze Ground Physical 60 100 20 TM78 Lowers opponent's Speed.
Rock Slide Rock Physical 75 90 10 TM80 May cause flinching.
Dragon Tail Physical 60 90 10 TM82 In battles, the opponent switches. In the wild, the Pokémon runs.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

Generate your own Dragonite qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

Other Pokémon

Scyther
Dratini
Articuno
Butterfree