#590 Foongus

  • Foongus
It lures people in with its Pok Ball pattern, then releases poison spores. Why it resembles a Pok Ball is unknown.
Basic stats
Health 69
Attack 55
Defense 45
Sp. Atk 55
Sp. Def 55
Speed 15

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Absorb Grass Special 20 100 25 1 User recovers half the HP inflicted on opponent.
Growth Normal Status 0 0 40 6 Raises user's Attack and Special Attack.
Astonish Ghost Physical 30 100 15 8 May cause flinching.
Bide Normal Physical 0 0 10 12 User takes damage for two turns then strikes back double.
Mega Drain Grass Special 40 100 15 15 User recovers half the HP inflicted on opponent.
Ingrain Grass Status 0 0 20 18 User restores HP each turn. User cannot escape/switch.
Sweet Scent Normal Status 0 0 20 24 Lowers opponent's Evasiveness.
Giga Drain Grass Special 75 100 10 28 User recovers half the HP inflicted on opponent.
Toxic Poison Status 0 90 10 32 Badly poisons opponent.
Synthesis Grass Status 0 0 5 35 User recovers HP. Amount varies with the weather.
Clear Smog Poison Special 50 0 15 39 Removes all of the target's stat changes.
Solar Beam Grass Special 120 100 10 43 Charges on first turn, attacks on second.
Rage Powder Bug Status 0 0 20 45 Forces attacks to hit user, not team-mates.
Spore Grass Status 0 100 15 50 Puts opponent to sleep.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Toxic Status 0 90 10 TM06 Badly poisons opponent.
Venoshock Poison Special 65 100 10 TM09 Inflicts double damage if the target is poisoned.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Solar Beam Special 120 100 10 TM22 Charges on first turn, attacks on second.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Sludge Bomb Poison Special 90 100 10 TM36 May poison opponent.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Energy Ball Grass Special 90 100 10 TM53 May lower opponent's Special Defense.
Payback Dark Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Flash Normal Status 0 100 20 TM70 Lowers opponent's Accuracy.
Grass Knot Grass Special 0 100 20 TM86 The heavier the opponent, the stronger the attack.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.

Item qr code

Generate your own Foongus qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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