#569 Garbodor

  • Garbodor
It clenches opponents with its left arm and finishes them off with foul-smelling poison gas belched from its mouth.
Basic stats
Health 80
Attack 95
Defense 82
Sp. Atk 60
Sp. Def 82
Speed 75

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Toxic Spikes Poison Status 0 0 20 1 Poisons opponents when they switch into battle.
Recycle Normal Status 0 0 10 1 User's used hold item is restored.
Poison Gas Poison Status 0 90 40 1 Poisons opponent.
Pound Normal Physical 40 100 35 1
Acid Spray Poison Special 40 100 20 12 Sharply lowers opponent's Special Defense.
Double Slap Normal Physical 15 85 10 14 Hits 2-5 times in one turn.
Sludge Poison Special 65 100 20 18 May poison opponent.
Swallow Normal Status 0 0 10 23 The more times the user has performed Stockpile, the more HP is recovered.
Stockpile Normal Status 0 0 20 23 Stores energy for use with Spit Up and Swallow.
Body Slam Normal Physical 85 100 15 25 May paralyze opponent.
Sludge Bomb Poison Special 90 100 10 29 May poison opponent.
Clear Smog Poison Special 50 0 15 34 Removes all of the target's stat changes.
Toxic Poison Status 0 90 10 39 Badly poisons opponent.
Amnesia Psychic Status 0 0 20 46 Sharply raises user's Special Defense.
Gunk Shot Poison Physical 120 80 5 54 May poison opponent.
Explosion Normal Physical 250 100 5 59 User faints.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Toxic Status 0 90 10 TM06 Badly poisons opponent.
Venoshock Poison Special 65 100 10 TM09 Inflicts double damage if the target is poisoned.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Solar Beam Grass Special 120 100 10 TM22 Charges on first turn, attacks on second.
Smack Down Rock Physical 50 100 15 TM23 Makes Flying-type Pokémon vulnerable to Ground moves.
Thunderbolt Electric Special 90 100 15 TM24 May paralyze opponent.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Psychic Psychic Special 90 100 10 TM29 May lower opponent's Special Defense.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Sludge Wave Poison Special 95 100 10 TM34 May poison opponent.
Sludge Bomb Special 90 100 10 TM36 May poison opponent.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Focus Blast Fighting Special 120 70 5 TM52 May lower opponent's Special Defense.
Fling Dark Physical 0 100 10 TM56 Power depends on held item.
Explosion Physical 250 100 5 TM64 User faints.
Payback Dark Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Rock Polish Rock Status 0 0 20 TM69 Sharply raises user's Speed.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.

Item qr code

Generate your own Garbodor qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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