#487 Giratina

  • Giratina
A Pokmon that is said to live in a world on the reverse side of ours. It appears in an ancient cemetery.
Basic stats
Health 150
Attack 100
Defense 120
Sp. Atk 100
Sp. Def 120
Speed 90

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Dragon Breath Dragon Special 60 100 20 1 May paralyze opponent.
Scary Face Normal Status 0 100 10 1 Sharply lowers opponent's Speed.
Ominous Wind Ghost Special 60 100 5 10 May raise all user's stats at once.
Shadow Sneak Ghost Physical 40 100 30 19 User attacks first.
Ancient Power Rock Special 60 100 5 20 May raise all user's stats at once.
Destiny Bond Ghost Status 0 0 5 24 If the user faints, the opponent also faints.
Dragon Claw Dragon Physical 80 100 15 30
Shadow Force Ghost Physical 120 100 5 40 Disappears on first turn, attacks on second. Can strike through Protect/Detect.
Hex Ghost Special 65 100 10 50 Inflicts more damage if the target has a status condition.
Heal Block Psychic Status 0 0 15 50 Prevents the opponent from restoring HP for 5 turns.
Earth Power Ground Special 90 100 10 60 May lower opponent's Special Defense.
Slash Normal Physical 70 100 20 70 High critical hit ratio.
Shadow Claw Ghost Physical 70 100 15 80 High critical hit ratio.
Aura Sphere Fighting Special 80 0 20 90 Ignores Accuracy and Evasiveness.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Cut Normal Physical 50 95 30 HM01
Fly Flying Physical 90 95 15 HM02 Flies up on first turn, attacks on second turn.
Strength Normal Physical 80 100 15 HM04
Hone Claws Dark Status 0 0 15 TM01 Raises user's Attack and Accuracy.
Dragon Claw Physical 80 100 15 TM02
Calm Mind Psychic Status 0 0 20 TM04 Raises user's Special Attack and Special Defense.
Roar Normal Status 0 0 20 TM05 In battles, the opponent switches. In the wild, the Pokémon runs.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Safeguard Normal Status 0 0 25 TM20 The user's party is protected from status conditions.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Thunderbolt Electric Special 90 100 15 TM24 May paralyze opponent.
Thunder Electric Special 110 70 10 TM25 May paralyze opponent.
Earthquake Ground Physical 100 100 10 TM26 Power is doubled if opponent is underground from using Dig.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Psychic Psychic Special 90 100 10 TM29 May lower opponent's Special Defense.
Shadow Ball Ghost Special 80 100 15 TM30 May lower opponent's Special Defense.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Aerial Ace Flying Physical 60 0 20 TM40 Ignores Accuracy and Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Echoed Voice Normal Special 40 100 15 TM49 Power increases each turn.
Steel Wing Steel Physical 70 90 25 TM51 May raise user's Defense.
Energy Ball Grass Special 90 100 10 TM53 May lower opponent's Special Defense.
Charge Beam Electric Special 50 90 10 TM57 May raise user's Special Attack.
Will-O-Wisp Fire Status 0 85 15 TM61 Burns opponent.
Shadow Claw Physical 70 100 15 TM65 High critical hit ratio.
Payback Dark Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Stone Edge Rock Physical 100 80 5 TM71 High critical hit ratio.
Thunder Wave Electric Status 0 100 20 TM73 Paralyzes opponent.
Psych Up Normal Status 0 0 10 TM77 Copies the opponent's stat changes.
Bulldoze Ground Physical 60 100 20 TM78 Lowers opponent's Speed.
Dragon Tail Dragon Physical 60 90 10 TM82 In battles, the opponent switches. In the wild, the Pokémon runs.
Dream Eater Psychic Special 100 100 15 TM85 User recovers half the HP inflicted on a sleeping opponent.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.
Dark Pulse Dark Special 80 100 15 TM97 May cause flinching.

Item qr code

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IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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