#471 Glaceon

  • Glaceon
It lowers its body heat to freeze its fur. The hairs then become like needles it can fire.
Basic stats
Health 65
Attack 60
Defense 110
Sp. Atk 130
Sp. Def 95
Speed 65

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Helping Hand Normal Status 0 0 20 1 In Double Battles, boosts the power of the partner's move.
Tail Whip Normal Status 0 100 30 1 Lowers opponent's Defense.
Tackle Normal Physical 50 100 35 1
Sand Attack Ground Status 0 100 15 8 Lowers opponent's Accuracy.
Icy Wind Ice Special 55 95 15 15 Lowers opponent's Speed.
Quick Attack Normal Physical 40 100 30 22 User attacks first.
Bite Dark Physical 60 100 25 29 May cause flinching.
Ice Shard Ice Physical 40 100 30 36 User attacks first.
Ice Fang Ice Physical 65 95 15 43 May cause flinching and/or freeze opponent.
Last Resort Normal Physical 140 100 5 50 Can only be used after all other moves are used.
Mirror Coat Psychic Special 0 100 20 57 When hit by a Special Attack, user strikes back with 2x power.
Hail Ice Status 0 0 10 64 Non-Ice types are damaged for 5 turns.
Blizzard Ice Special 110 70 5 71 May freeze opponent.
Barrier Psychic Status 0 0 20 78 Sharply raises user's Defense.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Strength Normal Physical 80 100 15 HM04
Roar Normal Status 0 0 20 TM05 In battles, the opponent switches. In the wild, the Pokémon runs.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hail Status 0 0 10 TM07 Non-Ice types are damaged for 5 turns.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Ice Beam Ice Special 90 100 10 TM13 May freeze opponent.
Blizzard Special 110 70 5 TM14 May freeze opponent.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Shadow Ball Ghost Special 80 100 15 TM30 May lower opponent's Special Defense.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Echoed Voice Normal Special 40 100 15 TM49 Power increases each turn.
Retaliate Normal Physical 70 100 5 TM67 Inflicts double damage if a teammate fainted on the last turn.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Frost Breath Ice Special 60 90 10 TM79 Always results in a critical hit.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

Generate your own Glaceon qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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