#362 Glalie

  • Glalie
It can instantly freeze moisture in the atmosphere. It uses this power to freeze its foes.
Basic stats
Health 80
Attack 80
Defense 80
Sp. Atk 80
Sp. Def 80
Speed 80

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Powder Snow Ice Special 40 100 25 1 May freeze opponent.
Bite Dark Physical 60 100 25 1 May cause flinching.
Leer Normal Status 0 100 30 1 Lowers opponent's Defense.
Double Team Normal Status 0 0 15 1 Raises user's Evasiveness.
Icy Wind Ice Special 55 95 15 16 Lowers opponent's Speed.
Headbutt Normal Physical 70 100 15 19 May cause flinching.
Protect Normal Status 0 0 10 25 User is not affected by opponent's move.
Ice Fang Ice Physical 65 95 15 28 May cause flinching and/or freeze opponent.
Crunch Dark Physical 80 100 15 28 May lower opponent's Defense.
Ice Beam Ice Special 90 100 10 34 May freeze opponent.
Hail Ice Status 0 0 10 42 Non-Ice types are damaged for 5 turns.
Blizzard Ice Special 110 70 5 53 May freeze opponent.
Sheer Cold Ice Special 0 0 5 61 One-Hit-KO, if it hits.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hail Status 0 0 10 TM07 Non-Ice types are damaged for 5 turns.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Taunt Dark Status 0 100 20 TM12 Opponent can only use moves that attack.
Ice Beam Special 90 100 10 TM13 May freeze opponent.
Blizzard Special 110 70 5 TM14 May freeze opponent.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Light Screen Psychic Status 0 0 30 TM16 Halves damage from Special attacks for 5 turns.
Protect Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Safeguard Normal Status 0 0 25 TM20 The user's party is protected from status conditions.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Earthquake Ground Physical 100 100 10 TM26 Power is doubled if opponent is underground from using Dig.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Shadow Ball Ghost Special 80 100 15 TM30 May lower opponent's Special Defense.
Double Team Status 0 0 15 TM32 Raises user's Evasiveness.
Torment Dark Status 0 100 15 TM41 Opponent cannot use the same move in a row.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Payback Dark Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Flash Normal Status 0 100 20 TM70 Lowers opponent's Accuracy.
Gyro Ball Steel Physical 0 100 5 TM74 The slower the opponent, the stronger the attack.
Bulldoze Ground Physical 60 100 20 TM78 Lowers opponent's Speed.
Frost Breath Ice Special 60 90 10 TM79 Always results in a critical hit.
Dark Pulse Dark Special 80 100 15 TM97 May cause flinching.

Item qr code

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IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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