#612 Haxorus

  • Haxorus
They are kind but can be relentless when defending territory. They challenge foes with tusks that can cut steel.
Basic stats
Health 76
Attack 147
Defense 90
Sp. Atk 60
Sp. Def 70
Speed 97

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Assurance Dark Physical 60 100 10 1 Power doubles if opponent already took damage in the same turn.
Dragon Rage Dragon Special 0 100 10 1 Always inflicts 40 HP.
Leer Normal Status 0 100 30 1 Lowers opponent's Defense.
Scratch Normal Physical 40 100 35 1
Dual Chop Dragon Physical 40 90 15 13 Hits twice in one turn.
Scary Face Normal Status 0 100 10 16 Sharply lowers opponent's Speed.
Slash Normal Physical 70 100 20 20 High critical hit ratio.
False Swipe Normal Physical 40 100 40 24 Always leaves opponent with at least 1 HP.
Dragon Claw Dragon Physical 80 100 15 28
Dragon Dance Dragon Status 0 0 20 32 Raises user's Attack and Speed.
Taunt Dark Status 0 100 20 36 Opponent can only use moves that attack.
Dragon Pulse Dragon Special 85 100 10 42
Swords Dance Normal Status 0 0 20 50 Sharply raises user's Attack.
Guillotine Normal Physical 0 0 5 58 One-Hit-KO, if it hits.
Outrage Dragon Physical 120 100 10 66 User attacks for 2-3 turns but then becomes confused.
Giga Impact Normal Physical 150 90 5 74 User must recharge next turn.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Cut Normal Physical 50 95 30 HM01
Surf Water Special 90 100 15 HM03 Hits all adjacent Pokémon.
Strength Normal Physical 80 100 15 HM04
Hone Claws Dark Status 0 0 15 TM01 Raises user's Attack and Accuracy.
Dragon Claw Physical 80 100 15 TM02
Roar Normal Status 0 0 20 TM05 In battles, the opponent switches. In the wild, the Pokémon runs.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Taunt Status 0 100 20 TM12 Opponent can only use moves that attack.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Earthquake Ground Physical 100 100 10 TM26 Power is doubled if opponent is underground from using Dig.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Brick Break Fighting Physical 75 100 15 TM31 Breaks through Reflect and Light Screen barriers.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Aerial Ace Flying Physical 60 0 20 TM40 Ignores Accuracy and Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Focus Blast Fighting Special 120 70 5 TM52 May lower opponent's Special Defense.
False Swipe Physical 40 100 40 TM54 Always leaves opponent with at least 1 HP.
Fling Dark Physical 0 100 10 TM56 Power depends on held item.
Incinerate Fire Special 60 100 15 TM59 Destroys the target's held berry.
Shadow Claw Ghost Physical 70 100 15 TM65 High critical hit ratio.
Payback Dark Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Giga Impact Physical 150 90 5 TM68 User must recharge next turn.
Swords Dance Status 0 0 20 TM75 Sharply raises user's Attack.
Bulldoze Ground Physical 60 100 20 TM78 Lowers opponent's Speed.
Rock Slide Rock Physical 75 90 10 TM80 May cause flinching.
X-Scissor Bug Physical 80 100 15 TM81
Dragon Tail Dragon Physical 60 90 10 TM82 In battles, the opponent switches. In the wild, the Pokémon runs.
Poison Jab Poison Physical 80 100 20 TM84 May poison the opponent.
Grass Knot Grass Special 0 100 20 TM86 The heavier the opponent, the stronger the attack.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

Generate your own Haxorus qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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