#140 Kabuto

  • Kabuto
It is thought to have inhabited beaches 300 million years ago. It is protected by a stiff shell.
Basic stats
Health 30
Attack 80
Defense 90
Sp. Atk 55
Sp. Def 45
Speed 55

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Harden Normal Status 0 0 30 1 Raises user's Defense.
Scratch Normal Physical 40 100 35 1
Mud Shot Ground Special 55 95 15 25 Lowers opponent's Speed.
Sand Attack Ground Status 0 100 15 28 Lowers opponent's Accuracy.
Aqua Jet Water Physical 40 100 20 31 User attacks first.
Absorb Grass Special 20 100 25 34 User recovers half the HP inflicted on opponent.
Endure Normal Status 0 0 10 37 Always left with at least 1 HP, but may fail if used consecutively.
Slash Normal Physical 70 100 20 39 High critical hit ratio.
Metal Sound Steel Status 0 85 40 43 Sharply lowers opponent's Special Defense.
Leer Normal Status 0 100 30 44 Lowers opponent's Defense.
Mega Drain Grass Special 40 100 15 46 User recovers half the HP inflicted on opponent.
Hydro Pump Water Special 110 80 5 49
Wring Out Normal Special 0 100 5 51 The higher the opponent's HP, the higher the damage.
Ancient Power Rock Special 60 100 5 55 May raise all user's stats at once.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Surf Water Special 90 100 15 HM03 Hits all adjacent Pokémon.
Waterfall Water Physical 80 100 15 HM05 May cause flinching.
Hone Claws Dark Status 0 0 15 TM01 Raises user's Attack and Accuracy.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hail Ice Status 0 0 10 TM07 Non-Ice types are damaged for 5 turns.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Ice Beam Ice Special 90 100 10 TM13 May freeze opponent.
Blizzard Ice Special 110 70 5 TM14 May freeze opponent.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Smack Down Rock Physical 50 100 15 TM23 Makes Flying-type Pokémon vulnerable to Ground moves.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Reflect Psychic Status 0 0 20 TM33 Halves damage from Physical attacks for 5 turns.
Sandstorm Rock Status 0 0 10 TM37 Creates a sandstorm for 5 turns.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Aerial Ace Flying Physical 60 0 20 TM40 Ignores Accuracy and Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Scald Water Special 80 100 15 TM55 May burn opponent.
Rock Polish Rock Status 0 0 20 TM69 Sharply raises user's Speed.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

Generate your own Kabuto qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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