#204 Pineco

  • Pineco
It likes to make its shell thicker by adding layers of tree bark. The additional weight doesn't bother it.
Basic stats
Health 50
Attack 65
Defense 90
Sp. Atk 35
Sp. Def 35
Speed 15

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Tackle Normal Physical 50 100 35 1
Protect Normal Status 0 0 10 1 User is not affected by opponent's move.
Self-Destruct Normal Physical 200 100 5 8 User faints.
Bug Bite Bug Physical 60 100 20 9 Receives the effect from the opponent's held berry.
Take Down Normal Physical 90 85 20 15 User receives recoil damage.
Natural Gift Normal Physical 0 100 15 20 Power and type depend on the user's held berry.
Rapid Spin Normal Physical 20 100 40 22 Removes effects of trap moves.
Payback Dark Physical 50 100 10 28 Power doubles if the user was attacked first.
Bide Normal Physical 0 0 10 29 User takes damage for two turns then strikes back double.
Iron Defense Steel Status 0 0 15 34 Sharply raises user's Defense.
Explosion Normal Physical 250 100 5 36 User faints.
Gyro Ball Steel Physical 0 100 5 39 The slower the opponent, the stronger the attack.
Spikes Ground Status 0 0 20 43 Hurts opponents when they switch into battle.
Double-Edge Normal Physical 120 100 15 50 User receives recoil damage.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Strength Normal Physical 80 100 15 HM04
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Venoshock Poison Special 65 100 10 TM09 Inflicts double damage if the target is poisoned.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Light Screen Psychic Status 0 0 30 TM16 Halves damage from Special attacks for 5 turns.
Protect Status 0 0 10 TM17 User is not affected by opponent's move.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Solar Beam Grass Special 120 100 10 TM22 Charges on first turn, attacks on second.
Earthquake Ground Physical 100 100 10 TM26 Power is doubled if opponent is underground from using Dig.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Sandstorm Rock Status 0 0 10 TM37 Creates a sandstorm for 5 turns.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Explosion Physical 250 100 5 TM64 User faints.
Payback Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Gyro Ball Physical 0 100 5 TM74 The slower the opponent, the stronger the attack.
Struggle Bug Bug Special 50 100 20 TM76 Lowers opponent's Special Attack.
Bulldoze Ground Physical 60 100 20 TM78 Lowers opponent's Speed.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

Generate your own Pineco qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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