#61 Poliwhirl

  • Poliwhirl
The surface of POLIWHIRLs body is always wet and slick with an oily fluid. Because of this greasy covering, it can easily slip and slide out of the clutches of any enemy in battle.
Basic stats
Health 65
Attack 65
Defense 65
Sp. Atk 50
Sp. Def 50
Speed 90

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Water Sport Water Status 0 0 15 1 Weakens the power of Fire-type moves.
Bubble Water Special 40 100 30 1 May lower opponent's Speed.
Hypnosis Psychic Status 0 60 20 1 Puts opponent to sleep.
Water Gun Water Special 40 100 25 1
Double Slap Normal Physical 15 85 10 26 Hits 2-5 times in one turn.
Rain Dance Water Status 0 0 5 27 Makes it rain for 5 turns.
Mud Shot Ground Special 55 95 15 32 Lowers opponent's Speed.
Body Slam Normal Physical 85 100 15 33 May paralyze opponent.
Amnesia Psychic Status 0 0 20 41 Sharply raises user's Special Defense.
Wake-Up Slap Fighting Physical 70 100 10 43 Power doubles if opponent is asleep, but wakes it up.
Belly Drum Normal Status 0 0 10 43 User loses 50% of its max HP, but Attack raises to maximum.
Hydro Pump Water Special 110 80 5 49
Mud Bomb Ground Special 65 85 10 53 May lower opponent's Accuracy.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Surf Water Special 90 100 15 HM03 Hits all adjacent Pokémon.
Strength Normal Physical 80 100 15 HM04
Waterfall Water Physical 80 100 15 HM05 May cause flinching.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hail Ice Status 0 0 10 TM07 Non-Ice types are damaged for 5 turns.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Ice Beam Ice Special 90 100 10 TM13 May freeze opponent.
Blizzard Ice Special 110 70 5 TM14 May freeze opponent.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Status 0 0 5 TM18 Makes it rain for 5 turns.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Earthquake Ground Physical 100 100 10 TM26 Power is doubled if opponent is underground from using Dig.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Psychic Psychic Special 90 100 10 TM29 May lower opponent's Special Defense.
Brick Break Fighting Physical 75 100 15 TM31 Breaks through Reflect and Light Screen barriers.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Scald Water Special 80 100 15 TM55 May burn opponent.
Fling Dark Physical 0 100 10 TM56 Power depends on held item.
Bulldoze Ground Physical 60 100 20 TM78 Lowers opponent's Speed.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Sleep Talk Normal Status 0 0 10 TM88 User performs one of its own moves while sleeping.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

Generate your own Poliwhirl qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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