#528 Swoobat

  • Swoobat
It emits sound waves of various frequencies from its nose, including some powerful enough to destroy rocks.
Basic stats
Health 67
Attack 57
Defense 55
Sp. Atk 77
Sp. Def 55
Speed 114

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Assurance Dark Physical 60 100 10 1 Power doubles if opponent already took damage in the same turn.
Odor Sleuth Normal Status 0 0 40 1 Resets opponent's Evasiveness, Normal-type and Fighting-type attacks can now hit Ghosts, and Ghost-type attacks hit Normal.
Confusion Psychic Special 50 100 25 1 May confuse opponent.
Gust Flying Special 40 100 35 1 Hits Pokémon using Fly/Bounce with double power.
Heart Stamp Psychic Physical 60 100 25 15 May cause flinching.
Imprison Psychic Status 0 0 10 19 Opponent is unable to use moves that the user also knows.
Air Cutter Flying Special 60 95 25 21 High critical hit ratio.
Attract Normal Status 0 100 15 25 If opponent is the opposite gender, it's less likely to attack.
Amnesia Psychic Status 0 0 20 29 Sharply raises user's Special Defense.
Calm Mind Psychic Status 0 0 20 29 Raises user's Special Attack and Special Defense.
Air Slash Flying Special 75 95 20 32 May cause flinching.
Future Sight Psychic Special 120 100 10 36 Damage occurs 2 turns later.
Psychic Psychic Special 90 100 10 41 May lower opponent's Special Defense.
Endeavor Normal Physical 0 100 5 47 Reduces opponent's HP to same as user's.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Fly Flying Physical 90 95 15 HM02 Flies up on first turn, attacks on second turn.
Psyshock Psychic Special 80 100 10 TM03 Inflicts damage based on the target's Defense, not Special Defense.
Calm Mind Status 0 0 20 TM04 Raises user's Special Attack and Special Defense.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Taunt Dark Status 0 100 20 TM12 Opponent can only use moves that attack.
Hyper Beam Normal Special 150 90 5 TM15 User must recharge next turn.
Light Screen Psychic Status 0 0 30 TM16 Halves damage from Special attacks for 5 turns.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Safeguard Normal Status 0 0 25 TM20 The user's party is protected from status conditions.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Psychic Special 90 100 10 TM29 May lower opponent's Special Defense.
Shadow Ball Ghost Special 80 100 15 TM30 May lower opponent's Special Defense.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Reflect Psychic Status 0 0 20 TM33 Halves damage from Physical attacks for 5 turns.
Aerial Ace Flying Physical 60 0 20 TM40 Ignores Accuracy and Evasiveness.
Torment Dark Status 0 100 15 TM41 Opponent cannot use the same move in a row.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Energy Ball Grass Special 90 100 10 TM53 May lower opponent's Special Defense.
Charge Beam Electric Special 50 90 10 TM57 May raise user's Special Attack.
Acrobatics Flying Physical 55 100 15 TM62 Stronger when the user does not have a held item.
Embargo Dark Status 0 100 15 TM63 Opponent cannot use items.
Giga Impact Normal Physical 150 90 5 TM68 User must recharge next turn.
Flash Normal Status 0 100 20 TM70 Lowers opponent's Accuracy.
Thunder Wave Electric Status 0 100 20 TM73 Paralyzes opponent.
Gyro Ball Steel Physical 0 100 5 TM74 The slower the opponent, the stronger the attack.
Psych Up Normal Status 0 0 10 TM77 Copies the opponent's stat changes.
Dream Eater Psychic Special 100 100 15 TM85 User recovers half the HP inflicted on a sleeping opponent.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
U-turn Bug Physical 70 100 20 TM89 User switches out immediately after attacking.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Trick Room Psychic Status 0 0 5 TM92 Slower Pokémon move first in the turn for 5 turns.

Item qr code

Generate your own Swoobat qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

Other Pokémon

Unfezant
Landorus
Ducklett
Vullaby