#328 Trapinch

  • Trapinch
TRAPINCHs nest is a sloped, bowl-like pit dug in sand. This POKMON patiently waits for prey to tumble down the pit. Its giant jaws have enough strength to crush even boulders.
Basic stats
Health 45
Attack 100
Defense 45
Sp. Atk 45
Sp. Def 45
Speed 10

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Bite Dark Physical 60 100 25 1 May cause flinching.
Sand Attack Ground Status 0 100 15 9 Lowers opponent's Accuracy.
Bide Normal Physical 0 0 10 17 User takes damage for two turns then strikes back double.
Sand Tomb Ground Physical 35 85 15 25 Traps opponent, damaging them for 4-5 turns.
Crunch Dark Physical 80 100 15 33 May lower opponent's Defense.
Dig Ground Physical 80 100 10 41 Digs underground on first turn, attacks on second. Can also escape from caves.
Sandstorm Rock Status 0 0 10 49 Creates a sandstorm for 5 turns.
Hyper Beam Normal Special 150 90 5 57 User must recharge next turn.
Earth Power Ground Special 90 100 10 65 May lower opponent's Special Defense.
Superpower Fighting Physical 120 100 5 67 Lowers user's Attack and Defense.
Feint Normal Physical 30 100 10 81 Only hits if opponent uses Protect or Detect in the same turn.
Fissure Ground Physical 0 0 5 89 One-Hit-KO, if it hits.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Strength Normal Physical 80 100 15 HM04
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Hyper Beam Special 150 90 5 TM15 User must recharge next turn.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Solar Beam Grass Special 120 100 10 TM22 Charges on first turn, attacks on second.
Earthquake Ground Physical 100 100 10 TM26 Power is doubled if opponent is underground from using Dig.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Sandstorm Status 0 0 10 TM37 Creates a sandstorm for 5 turns.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Struggle Bug Bug Special 50 100 20 TM76 Lowers opponent's Special Attack.
Bulldoze Ground Physical 60 100 20 TM78 Lowers opponent's Speed.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

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IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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