#329 Vibrava

  • Vibrava
To make prey faint, VIBRAVA generates ultrasonic waves by vigorously making its two wings vibrate. This POKMONs ultrasonic waves are so powerful, they can bring on headaches in people.
Basic stats
Health 50
Attack 70
Defense 50
Sp. Atk 50
Sp. Def 50
Speed 70

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Sonic Boom Normal Special 0 90 20 1 Always inflicts 20 HP.
Sand Tomb Ground Physical 35 85 15 1 Traps opponent, damaging them for 4-5 turns.
Bite Dark Physical 60 100 25 1 May cause flinching.
Sand Attack Ground Status 0 100 15 1 Lowers opponent's Accuracy.
Bide Normal Physical 0 0 10 17 User takes damage for two turns then strikes back double.
Supersonic Normal Status 0 55 20 33 Confuses opponent.
Crunch Dark Physical 80 100 15 33 May lower opponent's Defense.
Dragon Breath Dragon Special 60 100 20 35 May paralyze opponent.
Screech Normal Status 0 85 40 41 Sharply lowers opponent's Defense.
Sandstorm Rock Status 0 0 10 49 Creates a sandstorm for 5 turns.
Hyper Beam Normal Special 150 90 5 57 User must recharge next turn.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Fly Flying Physical 90 95 15 HM02 Flies up on first turn, attacks on second turn.
Strength Normal Physical 80 100 15 HM04
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Sunny Day Fire Status 0 0 5 TM11 Makes it sunny for 5 turns.
Hyper Beam Special 150 90 5 TM15 User must recharge next turn.
Protect Normal Status 0 0 10 TM17 User is not affected by opponent's move.
Roost Flying Status 0 0 10 TM19 User recovers half of its max HP. Flying types temporarily lose Ground type immunity.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Solar Beam Grass Special 120 100 10 TM22 Charges on first turn, attacks on second.
Earthquake Ground Physical 100 100 10 TM26 Power is doubled if opponent is underground from using Dig.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Dig Ground Physical 80 100 10 TM28 Digs underground on first turn, attacks on second. Can also escape from caves.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Sandstorm Status 0 0 10 TM37 Creates a sandstorm for 5 turns.
Rock Tomb Rock Physical 60 95 15 TM39 Lowers opponent's Speed.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Steel Wing Steel Physical 70 90 25 TM51 May raise user's Defense.
Struggle Bug Bug Special 50 100 20 TM76 Lowers opponent's Special Attack.
Bulldoze Ground Physical 60 100 20 TM78 Lowers opponent's Speed.
U-turn Bug Physical 70 100 20 TM89 User switches out immediately after attacking.
Rock Smash Fighting Physical 40 100 15 TM94 May lower opponent's Defense.

Item qr code

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IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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