#562 Yamask

  • Yamask
Each of them carries a mask that used to be its face when it was human. Sometimes they look at it and cry.
Basic stats
Health 38
Attack 30
Defense 85
Sp. Atk 55
Sp. Def 65
Speed 30

Moves learnt by level up

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP Lvl Effect
Astonish Ghost Physical 30 100 15 1 May cause flinching.
Protect Normal Status 0 0 10 1 User is not affected by opponent's move.
Disable Normal Status 0 100 20 5 Opponent can't use its last attack for a few turns.
Haze Ice Status 0 0 30 9 Resets all stat changes.
Night Shade Ghost Special 0 100 15 13 Inflicts damage equal to user's level.
Hex Ghost Special 65 100 10 17 Inflicts more damage if the target has a status condition.
Will-O-Wisp Fire Status 0 85 15 21 Burns opponent.
Ominous Wind Ghost Special 60 100 5 25 May raise all user's stats at once.
Curse Ghost Status 0 0 10 29 Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed.
Power Split Psychic Status 0 0 10 33 Averages Attack and Special Attack with the target.
Guard Split Psychic Status 0 0 10 33 Averages Defense and Special Defense with the target.
Shadow Ball Ghost Special 80 100 15 37 May lower opponent's Special Defense.
Grudge Ghost Status 0 0 5 41 If the users faints after using this move, the PP for the opponent's last move is depleted.
Mean Look Normal Status 0 0 5 45 Opponent cannot flee or switch.
Destiny Bond Ghost Status 0 0 5 49 If the user faints, the opponent also faints.

Moves learnt by machine

Click on a move to add it on a position in the generator

Name Type Cat. Power Acc. PP TM/HM Effect
Calm Mind Psychic Status 0 0 20 TM04 Raises user's Special Attack and Special Defense.
Toxic Poison Status 0 90 10 TM06 Badly poisons opponent.
Hidden Power Normal Special 60 100 15 TM10 Type and power depends on user's IVs.
Protect Status 0 0 10 TM17 User is not affected by opponent's move.
Rain Dance Water Status 0 0 5 TM18 Makes it rain for 5 turns.
Safeguard Normal Status 0 0 25 TM20 The user's party is protected from status conditions.
Frustration Normal Physical 0 100 20 TM21 Power decreases with higher Happiness.
Return Normal Physical 0 100 20 TM27 Power increases with user's Happiness.
Psychic Psychic Special 90 100 10 TM29 May lower opponent's Special Defense.
Shadow Ball Special 80 100 15 TM30 May lower opponent's Special Defense.
Double Team Normal Status 0 0 15 TM32 Raises user's Evasiveness.
Facade Normal Physical 70 100 20 TM42 Power doubles if user is burned, poisoned, or paralyzed.
Rest Psychic Status 0 0 10 TM44 User sleeps for 2 turns, but user is fully healed.
Attract Normal Status 0 100 15 TM45 If opponent is the opposite gender, it's less likely to attack.
Thief Dark Physical 60 100 25 TM46 Also steals opponent's held item.
Round Normal Special 60 100 15 TM48 Power increases if teammates use it in the same turn.
Energy Ball Grass Special 90 100 10 TM53 May lower opponent's Special Defense.
Will-O-Wisp Status 0 85 15 TM61 Burns opponent.
Embargo Dark Status 0 100 15 TM63 Opponent cannot use items.
Payback Dark Physical 50 100 10 TM66 Power doubles if the user was attacked first.
Flash Normal Status 0 100 20 TM70 Lowers opponent's Accuracy.
Psych Up Normal Status 0 0 10 TM77 Copies the opponent's stat changes.
Dream Eater Psychic Special 100 100 15 TM85 User recovers half the HP inflicted on a sleeping opponent.
Swagger Normal Status 0 90 15 TM87 Opponent becomes confused, but its Attack is raised two stages.
Substitute Normal Status 0 0 10 TM90 Uses HP to creates a decoy that takes hits.
Trick Room Psychic Status 0 0 5 TM92 Slower Pokémon move first in the turn for 5 turns.

Item qr code

Generate your own Yamask qr code.

IVs EVs Stats
HP: 0
Atk: 0
Def: 0
SpA: 0
SpD: 0
Spe: 0
Is egg
Infected
Cured
Fateful Encounter
As Egg
Traded Event Memory
Classic Ribbon
Copyright 2015 Bradley Jarvis
Tested by Drakopoolos Jojo El GreatHim

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